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Yan 最近的评测

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正在显示第 1 - 10 项,共 11 项条目
尚未有人觉得这篇评测有价值
总时数 36.9 小时
No game has ever made me feel like this. No game has affected me as deeply as this game did.

This game changed the way I love those close to me, it changed the way I view friendships.

I write this review at least a year after I finished the game, to make sure my feelings about this game are sober and aren't affected by the hype of recently finishing it. A year later, I still feel just as strongly about it.

I truly from the bottom of my heart wish I could forget this game, so I could play it again for the first time.
发布于 2023 年 12 月 1 日。
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有 3 人觉得这篇评测有价值
总时数 3.6 小时
Great game. Short and sweet. Cute graphics and funny dialogue. It is VERY short though, I could 100% it one short sitting.

Because of how short it is, thought, it is not worth $15. Try to get it on a big sale if you can, then it'll definitely be your money's worth.
发布于 2023 年 6 月 2 日。
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尚未有人觉得这篇评测有价值
总时数 88.5 小时 (评测时 46.0 小时)
抢先体验版本评测
This game isn't worth $3.

I would've happily paid at least $10 for the amount of content we've gotten so far. And to think this is just the early access is exciting to say the least.

Get this game.
发布于 2022 年 6 月 20 日。
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总时数 370.1 小时 (评测时 113.9 小时)
I'm never optimistic about free MMORPGs. But this one hasn't been ruined for me by P2W...

...Yet.
发布于 2022 年 2 月 27 日。
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总时数 39.6 小时 (评测时 37.8 小时)
An addicting rogue-like with a mellow learning curve that will keep you chasing extremely hard achievements that are actually achievable.

The crazy combination of exploration, farm keeping and wave defense works like a charm; and the meta progression is simple enough to understand.

"One more run..."
发布于 2021 年 10 月 11 日。 最后编辑于 2021 年 10 月 11 日。
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总时数 3.4 小时
Not too difficult but the challenge is alright for passing time. Unfortunately it's a short game.

If you're a fan of puzzle games and room escapes, you will love this.
发布于 2021 年 3 月 4 日。
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总时数 32.1 小时 (评测时 15.0 小时)
Great beat-em-up. In fact, great game in general. The side content was good enough that I found myself distracted from the main storyline most of the time. Which is not to say the story is bad, it's actually pretty decent.

I have never before played a game in which the minigames and side content was just as compelling as the main game. Both this and the "sandbox-ness" of the district of Kamurocho are beautifully executed.
发布于 2021 年 2 月 14 日。
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总时数 162.2 小时 (评测时 116.6 小时)
help me
发布于 2015 年 9 月 28 日。
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总时数 8.0 小时
The gameplay was repetitive but the narrator seduced me to complete the game.
发布于 2015 年 3 月 12 日。
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总时数 1,282.3 小时 (评测时 760.6 小时)
What can I say? Dota 1 was possibly the first MOBA. And what started as a mod for Warcraft III has come a long way and become one of the -if not the one- most complete MOBA experiences you'll have.

DotA 2 pushes aside the in-game character purchases and the "play-a-lot-to-get-that-thing-to-progress system". Starting out with every hero available, the game keeps the player hooked in with actually intense, exciting and fun gameplay; instead of having an ingame shop being your only motivation to keep playing.

This is one of the best online multiplayer experiences you'll have.
发布于 2014 年 12 月 22 日。 最后编辑于 2014 年 12 月 22 日。
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正在显示第 1 - 10 项,共 11 项条目