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I've been playtesting this game for a while, and it's a truly refreshing gem in a sea of mediocre "Extraction Shooters" and empty open world garbage.
With this you get an interesting world to explore
Scary monsters too fight
Scary good enemy AI to have shootouts with
Interesting lore
♥♥♥♥♥♥♥♥♥ of neat guns and loot
Publicada em 25 de junho.
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8.5 horas registradas
Really great little shooter for the money. Well worth the $5USD I paid for it.
Great tension at times, I've also had some very fun gunfights in it.
Also good if you're a fan of atmospheric discomforting horror, it's not the main focus of the game but it has some.
Publicada em 9 de abril.
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0.6 horas registradas
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I have a feeling that recent updates to this game may have made it significantly worse in terms of performance. I exceed the recommended spec and had a terrible time trying to play it due to the performance issues.

For reference:
CPU: Ryzen 7 5800X3D
GPU: RTX 3070 w/8GB VRAM
RAM: 32GB DDR4 @3000 MHz
Game installed on an SSD

My one other complaint from the short playtime is that the grip angle for firearms is very awkward on Quest 2 controllers. If I point a pistol or similar 1 handed gun it naturally points downwards at a like, 25 or 30 degree angle, meaning I have to contort my wrist to achieve a proper grip and sight picture. I don't think that accurate shooting is a goal of the game, but it would be nice to have an option to adjust the wrist angle to compensate for this.
Publicada em 30 de agosto de 2024.
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Um desenvolvedor respondeu em 3/set./2024 às 5:46 (ver resposta)
1 pessoa achou esta análise útil
246.1 horas registradas (86.8 horas no momento da análise)
MISSION ACCOMPLISHED

CORPORATION BULLIED
Publicada em 6 de maio de 2024.
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4 pessoas acharam esta análise útil
1.6 horas registradas
I wanted to like Far Cry 6. The setting and plot premise were interesting at first and the story intro set up good motivation for the player character, however, after this everything went downhill.

In comparison to Far Cry 5, the sound design and feel of firearms was severely lacking, this is a big part of what brought me to try FC6, I just wanted a dumb shooter with satisfying, fun combat and I didn't get that. For example your starter pistol, a makarov (the game calls it a PMM despite it not being a PMM, but rather a standard 1950s PM) is extremely quiet, I could barely hear the SFX for the shot because I was talking when I first used it. Or our first primary weapon, an old FAL battle rifle, we use it in full auto and it takes far too many shots to down a basic enemy, this is something that should be a late game weapon but it's basically our first "real" gun.

Along with this comes an issue of weapon design, more specifically the attachments for said weapons. The basic accouterments that you expect in Far Cry are present, red dot sights, suppressors, medium range scopes, but the ones initially available to you are strange, craft made versions that make Fallout 4's pipe guns seem sensible and well designed by comparison. I would rather deal with plot contrivances that proper attachments aren't available until you steal some from the military than be forced to use a weird bottle suppressor, it could at least be an oil filter instead.

Things might bet better later on, but I refunded the game after being introduced to our "craft made rocket launcher backpack".
Publicada em 22 de maio de 2023.
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16.3 horas registradas
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I have fairly mixed feelings about Shadows of Doubt, what's already here is very fun and engaging as long as you're solving murders. The core gameplay loop of solving murder cases is very fun, very satisfying, feels great. Outside of that, all of the dead time between murders kinda sucks.
At the present moment there are a variety of random jobs you can take to earn money and find something to do inbetween cases but I've found most of them are uncompletable with the buggy state of the game with the exception of outsourced arrests and vandalism. The others didn't recognize the completion state of objectives and wouldn't allow me to turn them in.
Putting aside the other features the game lacks that I'd expect from an immersive sim that I'm sure will come with future development I think Shadows of Doubt has a bright future, in a years time I'm sure the game will be vastly improved.
Publicada em 30 de abril de 2023.
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6.9 horas registradas (5.8 horas no momento da análise)
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Fun little game, scratches an itch I have for good bullethell roguelike gameplay after finishing Enter the Gungeon, worth more than the asking price tbh. If I paid $10 for this I'd still be happy. If I had one complaint though it'd be that enemy HP *sharply* ramps up between floor 9 and floor 10, and while I understand that floor 10 is intended to be the final challenge, it's a huge jump in tankiness.
Publicada em 15 de novembro de 2022.
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30.4 horas registradas (21.0 horas no momento da análise)
Low-key a rage game
Publicada em 29 de junho de 2019.
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1,140.3 horas registradas (315.8 horas no momento da análise)
I have 330 hours on record here on Steam and I have no idea how many I have from before I legally acquired RimWorld.
It is worth every penny it's charged for, this game is a very worthy savings goal if you don't have much money to spend on games. Honestly, I don't even need to write an in depth, well detailed review because SO MANY other people have done so already, do yourself a favor and get this game, you'll thank yourself.

Cheers.
Publicada em 18 de outubro de 2018.
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12 pessoas acharam esta análise útil
185.5 horas registradas (5.2 horas no momento da análise)
♥♥♥♥
Publicada em 20 de junho de 2017.
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