1 person found this review helpful
Not Recommended
0.0 hrs last two weeks / 1.2 hrs on record
Posted: 29 Jan, 2022 @ 8:08pm

Story is shallow, but that is to be expected. The problem is that the game was too easy for me, it just became a point and click, and winning battles just wasn't satisfying after the first hour, because with every new mission you win, you get a bunch of strong characters to use in the upcoming battles, so much so that your starting character (the king) becomes obsolete, and if you get bad traits, just reroll; you get 3 rerolls which is more than enough.

Your choice in upgrades don't really matter because the increment in value is so minute (compared to what you have to spend to get them). At the end of every battle, you are given 3 choices to upgrade your team, but many times there's a caveat attached to these upgrades which you know nothing about until you get it because the description was too simple.

The game description is also misleading. It implies you're building a dungeon for enemies to deal with. The game is far from that; it's a rogue-like where you instead go around killing stuff; there's no mention of a dungeon, there's no customzing/upgrading of a dungeon, and there's definitely no adventurer raiding your dungeon whatsoever. Heck, half of your battles are out in the open, where it's obviously not a dungeon.

The missions you get per chapter is randomized (something like rogue-like), which weakens the sense of continuity in the game (aside from the fact that you get a few scripted encounters every few missions).

It's not horrible for its price, but personally, I don't think it deserves a particularly strong review either.
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