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过去 2 周 2.1 小时 / 总时数 2.1 小时
发布于:1 月 20 日 上午 1:31

If you like games like Talos Principle, Portal, Entropy Centre etc or even previous Rethinks - this part will very likely dissapoint you. Why?
It introduces configurable puzzles (you will not just SOLVE puzzle but also CREATE it to BE SOLVABLE. So what the problem? Naturally in great difficulty spike. It turns enjoyable game into "headwoundscratching" very quickly.
If you don't like to hit your head against the wall for several hours per level - avoid this game.
Also great dissapointment - lore, narration etc are almost absent. As for me it would be better to invest time into storytelling instead of creating puzzles for nolifers or persons with 200 IQ.
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