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Reseñas recientes de Clockwick

Mostrando 1-5 de 5 aportaciones
A 88 personas les pareció útil esta reseña
14 personas encontraron divertida esta reseña
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3.8 h registradas
Reseña de acceso anticipado
As a moderate POE1 player, I find this game PUTRID as a "early access" title that they charge $30 USD to gain access to.

Cons:
- Horrible drop rates, basically zero useful currency to roll things and makes you feel as if it is Ruthless 2.0, you get so little useful loot and you never get any good currency to change what you have. An act boss drops a single orb of augmentation and blue loot. How are you supposed to get any gear in this game?
- Skills are frustrating to scale as you don't level them from XP but gems that (barely drop) and vaguely give you info on what upgrading them does and the damage scaling making me have no idea how effective anything is. You also have to get lucky and get level up skills and skill supports to get more powerful as they are random drops, sometimes quest rewards but yeah.
- Skills also have the problem of being horribly balanced and taking forever to activate, making the game feel sluggish
- Game overall feels sluggish and slow, with zero movement abilities like POE1, you can't avoid a lot of area of effect attacks quickly. Your dodge roll sucks and has no phasing feeling. This just makes everything so boring and slow.
- Dodge roll will not go through enemies. Making you super easy to gang up on by enemy packs with no way of getting out besides kiting, which isn't really fun for anybody but ranged classes.
- Enemies are bullet sponges, especially bosses that seem to "mana check" you as it takes forever to kill some of them and you never get enough adds to kill and refill the fantastic 2 flasks they give you.
- Classes are unbalanced and play off skill chaining too much, which I understand what they were aiming for, but overall makes for way too many buttons to press and work with especially on classes like Monk
- Skill system is limiting and frustrating. Remember in POE1 when you had the choice between dozens of main attack skills for each major scaling type so that you can find what was fun and play with that? Well here you get a tiny selection of massively level gatekept skills that feel awful to play, and makes you feel like you are forced to do certain skills no matter what for the campaign that you get in Act 1. Also can't use the same support gem twice. That's really helping the fantastic diversity of builds we had in POE1.
- Flask system is horrible and annoying. I really hate having only 2 flasks and no on-demand utility. The Act 1 boss I have seen has been frustrating and gatekeeping tons of new players (which this game seems to pander to btw), because of so much frost stun effects. Well if only I had a utility flask that I could potentially buy or craft myself to make the fight easier, forcing me to think about my engagements, it may be fun. But no, you're screwed, you get absolutely nothing to do about it.
- Enemy packs are so frustrating as instead of POE1 where there are tons of melee characters grouped up with moderate health pools and some ranged, you in this get like half melee and half ranged that do insanely high damage to you from afar. Couple that with the sluggish feeling movement and inability to dodge through enemies, you get melted down by enemies that you can't get to that deal status effects and too much damage.
- If you die in solo play, the entire map resets the enemies and loot dropped. This is extremely frustrating as the map size is massive and filled with the aformentioned tanky enemies. Couple this with sluggish gameplay and you will absolutely be miserable if you die over and over to the awful mechanics and difficulty forced into this game.

Pros:
- Beautiful graphics, I really adore the new UI feel, it's a fantastic step up and I really enjoy how it looks. The world can be a bit too dark sometimes, but I really like how it looks regardless.
- Music is very much akin to Diablo II, I really enjoy this and it is a step away from POE1, but I'm okay with it.
- Great new boss design and overall feel of the world atmospheric wise.

That's what I have to say about this now. It's a massive disappointment and it's clear GGG has zero clue what they are doing. It's inexcusable to say that "Well POE1 took years to get good!", and that this is a "test" version. We all know AAA gaming sucks now, but I generally had a higher standard for special studios like GGG and find waiting years for a game to be good ridiculous and insane. They charge $30 for this and sell supporter packs for access, making it clearly 'done' enough to sell to those interested, which is a massive insult after years of development.

They will have to change tons about this game to make it enjoyable for the vast majority of people either new and especially veteran players.
Publicada el 7 de diciembre de 2024.
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Nadie ha calificado esta reseña como útil todavía
43.9 h registradas
fantastic vr fighting game, amazing mods and more to experience
Publicada el 28 de noviembre de 2024.
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A 26 personas les pareció útil esta reseña
5 personas encontraron divertida esta reseña
4
1.5 h registradas
fantastic art, fantastic vibe and wonderful style overall which i think more games should try to imitate.

however the dev is petty and rude. community is also toxic and filled to the brim with 18+ content. not to mention the base game has very strange political and social titles, art, clothing items and more which I would have absolutely no problem with besides the fact the dev specifically went out of his way to be passive aggressive against straight identifying people by making the in-game title worth $9999 when other titles are worth $75 in-game money.

it was potentially made to be a joke because some people wanted that title when others such as "gay" and "non-binary" were included, however i don't find it very funny and pushing identity politics and passive aggression into a funny cute chill game is absolutely not the way to handle it. sets a horrible precedent for the developer as it makes him seem immature and clearly awful at public relations. this has no place in chill games meant for escapism and relaxation from the world, regardless of political views or beliefs.

the game also struggles with horrible performance issues for many players, questionable design decisions regarding fishing for specific ones to complete your shiny log and overall feels rushed and unpolished as it was apparently made in 5 months by a solo dev. nothing deal-breaking for a fantastic price point, but something to note.

feel free to give me free steam points with clown reactions to this review.
Publicada el 8 de noviembre de 2024.
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Nadie ha calificado esta reseña como útil todavía
9.3 h registradas
the pixel art make me coome
Publicada el 21 de noviembre de 2023.
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Nadie ha calificado esta reseña como útil todavía
0.2 h registradas
Fantastic little movie, I love the cinematography and the lighting. It fits the mood of the game very well.
Publicada el 25 de febrero de 2018.
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