No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 323.5 hrs on record (236.3 hrs at review time)
Posted: 6 Dec, 2022 @ 12:22am
Updated: 8 May, 2023 @ 8:27am

DO NOT come this game and expect everything to be to smooth sailing. This game is still a buggy game, wait for at least 6 months and mod support. Honestly Mod are the only thing that save Vermintide 2. Sorry to say that but is true.

A list of bugs I encounter when I subject myself to this horrendous game.

• The level design that have weird elevation, So you will see yourself dodging backwards or sideways realizing that a small piece of metal panel is preventing you because of the different elevation

• Hits not registering at all and enemies just hit through your attacks even though there is hit marker pop up. This goes for range combat as well. (I seen airsoft players call their hits better then this). Also fix the bulwark hitbox, there is time when I was shooting from a elevated position and I have a clear view of its head. However the hit will registered as hitting the shield (Bullsh!t right there)

• Spawn system and spawn rate.
I have encounter enemies spawn directly in front and in view of my team (Didn't bother to hide the spawn). The Spawn rate is very weird right now in the game. There is a time where 3 crusher 2 bulwak and 5 gunners spawn in.

If the team is competent and tactical, it can be dealt with easily. However how the spawn system works (What I heard but is not confirmed). If the team stayed in a area for too long the game will start spawning in Special enemies behind the team, Its not like the team is staying in that area for too long is the game have such ridiculous spawns.

• Enemies AI Behavior and Balance state:
General/Trash Enemies (Clips through the player from the front and start to hit the player from the back
especially during a horde event)
PoxHound (Janky movement and able to pounce at ridiculous angles)

Bomber (Throws with pinpoint accuracy from ridiculous ranges, furthermore if the bomber are near a
enemy spawn door. it can throw and runs back into the spawn door totally negates for the team to get rid of the bomber) Bombs has such low cooldown time able to throw 2 bombs under the span of 5 seconds

Mutants (Able to a make sharp turns when charge and charging through solid objects)

Shotgunner (Shotgun has ridiculous range and damage. (My sharpshooter has 240 toughness just one
shot it)

Sniper (Shoot though the horde and stupid angels) Last I recall this is not Rainbow Six Siege (Rate of fire on the sniper is too fast)

• Missions

Low Intensity Missions (It just feels like High intensity without the extra reward at the end of the mission)

No Mission select

Limited damnation missions
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