18
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reviewed
0
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Recent reviews by 'Chievey Hunter

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Showing 1-10 of 18 entries
No one has rated this review as helpful yet
45.8 hrs on record (3.7 hrs at review time)
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Posted 20 February. Last edited 2 March.
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1 person found this review helpful
747.8 hrs on record (57.6 hrs at review time)
Early Access Review
Played as a warlock and used Find Familiar to make an Imp.
Recruit NPC warlock and used Find Familiar to make an Imp.
Imps use Invisibility.
Sneak attack initiate combat with Imps. Re-summon Imp 2 while Imp 1 and enemies sit in turn-based combat.
Imp 1 uses Invisibility.
Sneak attack.
Repeat.
Dead enemies mean experience for party members chilling on the beach.
Waltz through Act 1 looting corpses.
Relax and wait for Act 2 and the Find Familiar exploit to get fixed.
Posted 18 March, 2021.
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No one has rated this review as helpful yet
26.5 hrs on record
It's pretty entertaining, the missions are fun.
Posted 20 December, 2020.
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No one has rated this review as helpful yet
42.5 hrs on record (34.1 hrs at review time)
Early Access Review
Very enjoyable game. Play with friends or randos or solo. Its still freaky even after knowing the mechanics of the game. Devs are still doing regular updates. fun fun fun.

I would like some QoL improvements like lobby filters but overall great job dev!
Posted 5 November, 2020.
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2 people found this review helpful
7.0 hrs on record (5.6 hrs at review time)
It would be an awesome game if the grab mechanics were consistent. Or you weren't randomly disconnected. Or if you could play some of the minigames with just friends. But the worst part about this is trying to struggle through the RNG physics only to be paired up with someone that use flying or invulnerability cheats. I cant't recommend someone put the money into this game only for it to end in disappointment almost every time.
Posted 31 August, 2020.
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3 people found this review helpful
0.0 hrs on record
Gameplay is rough.
Coop Campaign only works if you start through "Playlists" instead of the regular campaign. Either player switching from OG to improved graphics causes major lag during play. Constant disconnects during a level pushes you back to menu even if you are the host. This requires you to replay the entire level.
MM controls are sluggish if responsive. You get kicked out of menu UI if a match ends, starts, lobby is found or someone on the planet mentions the word "Halo." Melee combat works maybe half the time, with two people lunging at each other and hitting the air. The whole experience has been very unresponsive.
Pro tips:
When you start game for the first time, take off headphones and/or turn speaker volume to ZERO unless you want some hearing impairment.
If you bought Halo:Reach first and uninstalled it like everyone else, be prepared to install THAT game first. This game seems to only be installable from within MCC.
Posted 17 June, 2020.
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1 person found this review helpful
1 person found this review funny
42.7 hrs on record (27.2 hrs at review time)
Crossplay is garbage. Turn it off in settings ASAP. Griefing players and unsportsmanlike players teaming up with the killer just ruins this game. Took a multi-year hiatus and I after a handful of games I'm not bothering with it again.
Can only recommend for custom matches with people you know. Party game.
Posted 9 January, 2020. Last edited 24 April, 2023.
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No one has rated this review as helpful yet
362.0 hrs on record (65.7 hrs at review time)
This game is amazing so far. Lots of mobs to kill and the crafting system is ridiculously flushed out. A large game world with tons of monsters and bosses to fight. Player skill tree, teleportation obelisks, and an NPC city!
IMO worth the $40. Still gets updated.
Posted 19 March, 2019. Last edited 27 March, 2019.
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No one has rated this review as helpful yet
65.3 hrs on record (36.7 hrs at review time)
It's a good game, fun mechanics. Better than CSGO in many ways. 12v12 vs mode is fun.
Posted 5 January, 2019.
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Showing 1-10 of 18 entries