No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 55.4 hrs on record (1.9 hrs at review time)
Posted: 9 Jun, 2019 @ 1:42pm
Updated: 10 Oct, 2021 @ 11:06am
Product refunded

This game is fantastic, it has so much potential to grow, but that being said i do not enjoy playing the game. I had trouble finding squads who would communicate or much less even talk. Those that i did find were a blast to play with, but there were a few impatient players who were, unfortunately, toxic and ruined the experience. This is where i want to stress that one of the most important things for this community to grow and improve is to have people who are PATIENT and FRIENDLY to new comers in order to help them learn the game. This community aspect is why Squad succeeded and survived in its early stages because, lets be real, Squads launch was ass, but now its an amazing game. In comparison Hell Let Loose (HLL) is similar in many aspects. Those who complain about squad taking forever to get from point A to B either were under poor leadership or are unfamiliar with the game and thats ok (it takes a long while to learn and there are plenty of SLs that are clueless). HLL on the other hand is marginally quicker while still containing the feeling of a large scale battle. The weapon mechanics are tight and fairly accurate. Movement feels good and im sure will vastly improve when leaning comes into play. There should be, and im sure there will be, implementation of AT guns to add variety to combating tanks. This game carries with it a heavy aura of Red Orchestra 2 and Squad which i think is a good mediator for people who want the intensity of RS2 without the scale of Squad. I thoroughly enjoy watching the game more so than playing it and will continue to check in to see if i may enjoy it in the future.

Edit: This game kicks ass.
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