23 people found this review helpful
5 people found this review funny
Not Recommended
0.0 hrs last two weeks / 0.3 hrs on record
Posted: 31 May, 2021 @ 4:20pm

Since I spend most of my time offline, my play time is considerably higher than the 15 minutes this probably says. This game fails in 2 basic areas:

Poor history - For Coral Sea, you need to lead with ship AA to weaken enemy fighters, then hit
their aircraft with yours, then follow up by naval bombardment. Basically the ships lead the
airstrike in. With this, it's easily possible to wipe out all the Japanese task forces. For Midway,
first you have to destroy the transport group to keep them from taking Midway right away, while
fending off a cloud of enemy aircraft over Midway. Then you have to destroy their battleship group
which starts out close to Midway. And all before sighting an aircraft carrier. Any knowledge of the
Pacific war would say this is not even close to how things were done.

Poor gameplay - Both scenarios are simply running the gauntlet. Hordes of enemies dropped on you
every few turns, with them compounding if you don't dispatch each group before the next arrives.
Suriving this situation requires very precise maneuvering and attacking, which means lots of reloads.
That and the high micromanagment means a lot of work for not much fun.

For Coral Sea, it was managable, but at Midway this was ridiculous. Horde of aircraft over Midway,
the transport group, and the battleships - all in the first few turns. At this point, I concluded
doing the dishes might be more fun, and said "forget this".

This is after watching over 2 hours of YouTube videos on how this might be done.
I'm going to delete 40 GB of wasted time from my disk drive.
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