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ɆVɎ 最近的評論

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目前顯示第 1-10 項,共 120 項
目前尚未有人將此評論標記為值得參考
總時數 66.7 小時 (評論時已進行 1.5 小時)
Best buy of my life
張貼於 8 月 14 日。
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1 個人認為這篇評論值得參考
總時數 10.5 小時 (評論時已進行 9.5 小時)
搶先體驗版評論
-Personal opinion :
Very cool concept. Love the art style and the route it's taking in development.

-PROS/CONS :
1) Story telling pretty nice/Doesn't have that randomness and twists that would make me feel like my actions in the town matters.

2) Lovely concept of the consuming darkness and the separation of light and dark/Lacks any mechanism with that idea.

3) This is a pure CONS.. The animations are very simple even the damage an enemy does beside in numbers doesn't feel like it has that boom to it.

-Feedback :
1) Animation bugs on certain occasions, the animations sometimes don't play normally and either skip few frames or skips completely with delays.

2) Another animation feedback, the simplicity of the attacks doesn't feel like if I do 8 or 50 damage really changes, it feels very anti-climatic. My electric elements aren't very seen or bleeding would love to see few zaps on enemies the more you put electrical stacks, some effects and stack explosions are really subtle, would love to see it as if I finally reached a goal of 10 stacks or dealt greater damage to the enemy than normal.

3) The card play and progression doesn't feel unfair but would love to see a mod that gives you a challenge
(this feedback comes from someone that understood quickly the use of upgrading cards that have lots of damage with stagger/dizzy/elemental damage and which group of people to take in expedition).

4) Story telling could be fixed with few ideas about a less normal life of people. A merchant isn't just a merchant, the nun isn't just there to heal and revive. Nothing in mechanism just story telling in between the cycles with more twists and not just "Send ally and use my services" would be great.

5) More upgrade decisions or after game content. Just a tree filling up because you used a squad to gain another squad is a bit non rewarding I wish to see extra upgrades on previous ones that would be passed from one game to another.
張貼於 6 月 12 日。
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總時數 13.9 小時 (評論時已進行 10.0 小時)
搶先體驗版評論
Game is good, just need more content in LVL wise and maybe some extra skills to make it more interesting.

I like the lodstones unlimited placements to help players go around easily.

But a big for me cons was the different use of runes seems to be really farm focused.
張貼於 4 月 24 日。
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總時數 21.5 小時 (評論時已進行 15.0 小時)
Really chill and relaxing game. Community is really calm and helpful, patient even. Hope one day it will fully release.
張貼於 1 月 14 日。
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4 個人認為這篇評論值得參考
總時數 0.1 小時
Broken, doesn't work.
張貼於 1 月 12 日。
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1 個人認為這篇評論值得參考
總時數 200.3 小時
Nostalgia hits heavy with this one..
張貼於 1 月 8 日。
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總時數 15.0 小時 (評論時已進行 11.0 小時)
Really fun but a bit hard without a team. Sadly this game needs a small team if you want to really do the achievements without relying heavily on the RNG of your drops.
張貼於 1 月 8 日。
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總時數 11.7 小時 (評論時已進行 11.4 小時)
Fun but really repetitive there is few combos that are op and the rest is difficult mode ^^'
張貼於 1 月 8 日。
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總時數 26.4 小時 (評論時已進行 17.1 小時)
Played the prologue and now I am 250 achievements in. hah
張貼於 1 月 8 日。
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總時數 21.8 小時 (評論時已進行 4.2 小時)
搶先體驗版評論
Very good game holy crap
張貼於 2024 年 12 月 27 日。
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目前顯示第 1-10 項,共 120 項