No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 18.7 hrs on record (18.5 hrs at review time)
Posted: 11 Feb, 2024 @ 2:38pm
Updated: 11 Oct, 2024 @ 5:43pm
Product received for free

Early Access Review
Edit 2:
Changing this back to negative. Game's 1.0 is not substantially better than EA, performance issues remain (they did marginally improve, but this *should* run better than it does), they substantially increased the price (it's 150% the price of when a friend gifted it for me in EA) and now offer a bunch of cosmetic sets you can buy, too, to show off in the .... 2 different maps the game has to offer.

Yikes. Maybe come back to this in a year, but I have a hunch this game will not be getting much more in the way of support.

Edit:
Game improving. They just moved rtx to a setting you can control, which drastically improves performance (only running a 4060ti) and makes the game playable again. Many QoL fixes have come through since my original review, and they seem to be on the right path. I am changing this review to a recommend in line with the changes made and the direction the game seems to be going. It seems like slow going, but it is certainly improving. Even the weapon handling is no longer as mushy as it once was.

Many of the complaints below still stand - but now that some of the core performance issues are resolved (or are getting there) and we've seen a plethora of QoL improvements, maybe content is on the way in the future (enemy variety, mission variety, maps, weapons, etc) on the path to 1.0.


Original review:
This game is shockingly bad. I got it gifted to me, and I feel bad about it because it's so bad I will never play it.

Runs badly (I cannot even run a solid 60fps 1080p with FSR3 on a 5800x3D + 4060ti). Looks bad. Feels bad to play (player controls are loose, sloppy, and you feel like you're running through quicksand all the time). UI feedback is horrific to non-existent. Combat feels light and weightless. There is no content (there are 3 "maps" all of which are the same, really, and 3 'classes' to play as). There is no single player or "fill empty roster with bots" options. No offline play - guys - Unreal Tournament had these options back in 1999. The "base building" mechanic is an awful idea that allows the devs to eschew level design in favour of "here's some big open spaces." That same mechanic also destroys the possibility of there ever being variety to game play.

There's just very little to like about this game or that I can find redeemable when there are other horde shooters available, that are heads and shoulders better than this in every department - gameplay, performance, visual and audio design. Killing Floor, Vermintide, Deeprock, Gunfire Reborn, even Darktide despite its blemishes. I can't imagine recommending someone to buy this game in its current state, let alone playing it over other similar titles. All things considered I am surprised this is even on Steam in its current state. In 2-3 years they might have a decent game on their hands, but who knows what it'll look like then and what the playerbase or market share will look like at that time.
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