55
Productos
reseñados
0
Productos
en la cuenta

Reseñas recientes de Berserk

< 1  2  3  4  5  6 >
Mostrando 1-10 de 55 aportaciones
A 13 personas les pareció útil esta reseña
1.1 h registradas
Reseña de acceso anticipado
I backed this game a while ago after watching the Expanse because of the promised singleplayer campaign and conquest modes. 1 hour of gameplay and 2 years of development time later and the campaign and conquest modes are axed.

I understand that's the risk with early access games and power to those who do love the multiplayer gameplay already offered but I'm disappointed.
Publicada el 23 de junio de 2024.
¿Te ha sido útil esta reseña? No Divertida Premiar
 
Un desarrollador ha respondido el 23 JUN 2024 a las 20:29 (ver respuesta)
A 1 persona le pareció útil esta reseña
0.0 h registradas
South America is an interesting choice for content pack and I think it was a good choice, so far I have only done a Brazil play through but I can say it was quite enjoyable and I didn't notice any major bugs, unheard of for a new expansion.

I am hesitant to try another country as I've heard there was a lot of copy and pasting in the focus trees but Chile put up a pretty darn good fight in my campaign and I do want to try them.

The real problem—the only problem in my opinion—is the price. Paying $20 for a few focus trees is just ridiculous. This should have been a $10 content pack that most people will buy on sale. While my Brazil play through was enjoyable, and I do want to keep supporting this game, I was probably a fool to pay $20.
Publicada el 13 de marzo de 2024.
¿Te ha sido útil esta reseña? No Divertida Premiar
A 3 personas les pareció útil esta reseña
27.2 h registradas
CS2 launched by replacing CSGO, inheriting its Steam page and reviews, while offering less features than the original CSGO everyone loves. It is still a fine game but was just launched in such a greasy way, and that shows with the recent reviews being notably worse than the overall.
Publicada el 21 de diciembre de 2023.
¿Te ha sido útil esta reseña? No Divertida Premiar
Nadie ha calificado esta reseña como útil todavía
775.8 h registradas (756.0 h cuando escribió la reseña)
A truly incredible, deep, and time-consuming story generator that is 100% worth it.
Publicada el 25 de noviembre de 2023.
¿Te ha sido útil esta reseña? No Divertida Premiar
A 5 personas les pareció útil esta reseña
86.3 h registradas
Starfield has a massive world, interesting lore and background, incredible audio design and voice actors, over a thousand planets... but the game is so shallow, decisions irrelevant, gameplay is boring, environments are repetitive and utterly pointless, and the quests are just so phoned in. The amount of pure laziness on display in the games design is staggering.

Quests are a joke. There's an early quest where you need to track down some military-esque bandits that were threatening a homesteader. You have to track them through a canyon and are warned that the canyon has a lot of mudslides, twisting turns, mines from an old war. The game sets you up for a maze like puzzle where you have to cleverly follow the bandits path or face the peril of becoming lost in a mine filled canyon. Well, it don't deliver chief. You walk towards UI indicators, get a pop up saying there's foot steps going that way, walk to the next UI marker, get another popup saying footsteps go this way. There's no actual footsteps, there's no maze like elements, there's only a handful of mines which you have to go through despite supposedly following a trail. It just sucks. The whole mission sucks. So many of the missions start great with a huge promise brought on by excellent voice actors lifting up mediocre dialogue, but then the gameplay is just shallow nothingness.

In Skyrim you could spend hours travelling on foot from city to city discovering unique ruins, unique characters, unique story lines. Starfield you can travel every planet one block at a time but you will find nothing unique. They all have the same random points of "interest" scattered 500m from each other drawn from a pool of 10 "interesting" places. Even the quest temples are just repetitive copy-pasta which, while very cool the first[/i], you will eventually mod out of the game. There is no reason to explore. The whole science and scanning system is plain stupid. The entire galaxy might as well take place in a single country as all you'll do is teleport from objective to objective, there is no sense of travel, nothing is earned, then you'll get a mod to remove teleportation cut scenes as they slow the game down too much.

Starfield is expansive, it is wide, it is ambitious. It is equally shallow, lazy, barebones, and mediocre. If you're going to play you will need mods, at the very least a UI mod to replace the games terrible interface.

Solid 6/10.
Publicada el 31 de octubre de 2023.
¿Te ha sido útil esta reseña? No Divertida Premiar
Nadie ha calificado esta reseña como útil todavía
11.1 h registradas (6.7 h cuando escribió la reseña)
Minds of Nations is a complex philosophical mmo strategy game where each match lasts for a month in real time. You can play it for free on mobile or web browser, or buy it on Steam to support the developers and to access an okay singleplayer mode. The single player is a good way to learn the basics but lacks single player oriented features that would make it much more enjoyable, the time compression and relationship systems in particular needs an overhaul.

The game has a moderate learning curve and some major interface issues, plus a scattering of bugs, but it offers a unique and enjoyable experience if you like diplomacy, economics, and philosophy. The game is more fun with an active server of players, which you can find on their official discord. Be prepared to learn and experiment a lot in your first game, but if you can past the barriers of entry you will find an experience no other game offers.
Publicada el 22 de octubre de 2023.
¿Te ha sido útil esta reseña? No Divertida Premiar
Nadie ha calificado esta reseña como útil todavía
343.6 h registradas (174.4 h cuando escribió la reseña)
There's a handful of design-and-utilise-your-own-vehicles simulation games and I love the genre—but they all fall short in some way. Sprocket has an incredible designer but mediocre challenges and no campaign. Gearcity has an amazing business simulation but outdated car designer. Automation has an incredible car designer but mediocre business simulation. NavalArt and From the Depths have great vehicle designers but lack fully featured campaigns. Airships Conquer the Skies is the most complete experience in the genre with a great campaign and vehicle designer for airships (it does fulfil what it promised to do), but for bonus points ground vehicles need fleshing out, city management needs more depth, and the alleged naval expansion (still a rumour) is no where to be seen.

Then we have Ultimate Admiral: Dreadnoughts. There are a few quirks to get used to but overall this game's battles are very good, the vehicle designer is excellent, and the naval academy is a fun and challenging mode. Unfortunately, the campaign is shallow. If you stick to the meta the ai has no chance on any difficulty, and the 4x world map is a very repetitive loop you might be stuck in for tens of hours if you play a full campaign. It truly becomes a drag to get through.

There are of course general issues like HE being a bit OP across the board, the globe isn't round, sometimes the game gets stuck on loading screens, and there is number of random oversights that I just don't understand. For example, when you refit a design you can't directly build updated versions of that ship. Instead you are forced to build the original design of the ship and then remember to immediately send it for a refit to the updated version once it's built, and that's assuming you can even build the original version as tech changes may have made it so the original design is now overweight and unbuildable. Your work around is to clone the refit's design so to make an original design and build that, except now when it comes time for another refit you have to modify both designs... and the problem only grows from there.

Overall though, the game is pretty darn good for what it is and sets itself apart from the competition in how well it pulls off its designer and battles. Sure the campaign isn't nearly as deep as War on the Sea or Victory at Sea Pacific, you have to learn to work around certain quirks, and you have to accept (happily for me) that this game is a sandbox about building massive 200 000 tonne behemoths historical accuracy be damned. In the end, those alternative games don't let you design your own ships and the battles genuinely aren't nearly as fun as they are here, so I have no reserves about declaring Dreadnoughts the winner.
Publicada el 13 de octubre de 2023. Última edición: 13 de octubre de 2023.
¿Te ha sido útil esta reseña? No Divertida Premiar
A 75 personas les pareció útil esta reseña
1 persona encontró divertida esta reseña
2
2
2
10
137.4 h registradas (105.6 h cuando escribió la reseña)
This is a game I am constantly comparing others to. Why doesn't Sprocket have a campaign like Airships? When will From the Depths get empire management? Why can't I make my own ships in War on the Sea? Why doesn't Total War ever let me design units?

This game keeps me coming back because it offers such a complete and unique experience that I desperately crave in most the strategy titles I play, it has only gotten better over the years, and the one of the few things I've been asking for (meaningful fleet experience and veterancy) is finally here.

Now, if this game could go the Wargame route and release a sequel that adds sea combat while also expanding on ground units that would be my dream come true. A full steampunk/dieselpunk 4X game in which you design your own armies, navies, and air force. Can't wait!
Publicada el 20 de julio de 2023.
¿Te ha sido útil esta reseña? No Divertida Premiar
Nadie ha calificado esta reseña como útil todavía
1,833.0 h registradas (1,499.0 h cuando escribió la reseña)
It's a pretty cool game but this company is one of the worst, the grind has gone from terrible to unachievable, even the battle pass system is completely ridiculous at this point.

You can have a lot of fun in this game. Planes are cool. Tanks are cool. Stay at low tier though. Gaijin will try and make you play high tier or top tier, you might want to give those tiers a try as well but don't do it. Stay at low, don't spend any money, and actually enjoy yourself.
Publicada el 24 de mayo de 2023.
¿Te ha sido útil esta reseña? No Divertida Premiar
A 38 personas les pareció útil esta reseña
67.1 h registradas
They've gone full cash grab. They're closing the server in a few months and rather than making everything free and available to all like a normal game does, they're trying to ring more money out of you. No progress will be transferred to HoG2. Veterans who have been playing for a decade won't get any cool titles or unique skins in HoG2. It'll all just be gone without any recognition.

Then, to top that off, the Kickstarter is an absolute sham. They want more money then AAA games cost just to get alpha access and a few skins that you can't even see what they look like. Absolute rip-off of a Kickstarter. Absolute cash grab. HoG is dead. I hope their company dies next for this insane level of greed.
Publicada el 15 de febrero de 2023.
¿Te ha sido útil esta reseña? No Divertida Premiar
< 1  2  3  4  5  6 >
Mostrando 1-10 de 55 aportaciones