No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 1.5 hrs on record
Posted: 11 May, 2022 @ 1:49pm

Early Access Review
Played this only 1.5h but I am certain enough that I don't want to keep it that I requested a refund.

This is a beautiful game that's clearly strongly influenced by one of my favorite game series, Heroes of Might and Magic. For early access it seems extremely polished and I encountered no technical issues while playing. The overland movement and exploration is great albeit somewhat limited since it takes a long time to get more "weilders" (Heroes) and thus more than one army to move around.

Where the game falls completely flat for me is the combat system. First of all there is an artificial limit to how many units can be in a stack. Secondly there is a limit to how many stacks a weilder can bring with them. Both are only somewhat upgradeable and it's a slow process. Third the magic system that takes several battle turns to charge energy to use spells means that I have to wait to use spells and limits their utility by a huge amount (as battles are already quite short with the limited unit counts). Fourth is that there is no "wait" so a fast unit can wait and move after a slow one which limits tactical options even more. It just feels like the battle part that I like most about HoMM and similar games is crippled for no good reason. I wanted to love this game, but this frustrated me enough that I just don't have enough hope that I will grow to like it to make me keep it past the 2 hour refund window.
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