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Verfasst: 13. Dez. 2012 um 6:42

A wonderful game filled with many MANY ways to die horribly :P
Very much a "roguelike" in that you have to accept you are going to die alot, and that sometimes there wasn't going to be a damn thing you could have done about it. Often the game is more about the journey than getting to the end - the horrendous misfortune and the disasters avoided by careful captaining of available crew and resources. The ability to pause the game at any time to assess the situation and give orders is a most welcome feature - without it i suspect the game would just become too frustrating to be any fun!

Several ships are available to unlock with wildly different layouts and designs, all of which have a significant impact on how the ship fights and functions. I would say that for some of the ships the criteria to unlock them seem (to me) to be unreasonably down to pure luck rather than player ability....but then i am horribly unlucky :D

A great idea, executed remarkably well, and i'd love to see a sequel with even more to do and find.
Highly recommended! :)
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2 Kommentare
(VIET BONG) THE PINK WINDMILL 22. Jan. 2020 um 1:27 
i've put a couple of hour into this game and i'm starting to enjoy it ;)
ToGGoT 30. Dez. 2012 um 5:33 
Couldn't agree more!