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Recommended
0.0 hrs last two weeks / 36.9 hrs on record (21.3 hrs at review time)
Posted: 8 Jul @ 2:51am
Updated: 8 Jul @ 3:08am

USER IDENTIFIED: SUBJECT 106

RUN PROGRAM
Trepang2 is a first-person shooter that has taken much of its gameplay and story design inspiration from the FEAR franchise, fusing fast-paced action sequences with story-driven horror and atmospheric world-building. But was it able to step out of the shadow of its predecessor, or was it doomed never to escape it in the first place?

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🟩 Positives
🟥 Negatives
🟩 Fast, fluid gunplay with seamless movement makes this a genuine marvel in the FPS genre.

🟩 A decent storyline, embracing all the hallmarks that made FEAR popular, and by expertly fusing a dense horror atmosphere with intriguing plot twists, the developers were able to create something truly unique.

🟩 An energetic soundtrack helps keep the pace as you bring the pain to the people who wronged you.
🟥 The difficulty choices scale up at an unreasonable pace and give the impression that having so many was simply an afterthought rather than a design mechanic.

🟥 It's not visually appealing. The environments look extremely budget-designed, and the general aesthetic is pretty lacklustre.

🟥 There's little to no direction in missions. In what feels like a fast-paced dynamic, you are forced to slow down unnaturally to find out where you need to go next.

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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3284687574

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Story
You play as Subject 106, a soldier broken out of prison by an unknown group. With no recollection of your past and a primal desire for revenge, you must harness your superhuman abilities to destroy those who wronged you and unravel the secrets of your past.

Trepang2 sports a dense and intriguing plot for what appears to be predominantly an action shooter. With well-written dialogue and a genuinely gripping atmosphere, this game surprised me and has done something unique for the genre.

Seeking out the intel scattered across each map is integral to understanding the plot.

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Gameplay Analysis
BREAK
The primary premise of Trepang2 is the gunplay. You will spend most of your playtime immersed in lightning-fast, action-packed combat. Movement is fluid, and gun animations, as well as sound effects, pack a lot of punch to provide an atmospheric experience that aims to immerse you in each situation.

There is also a decent repertoire of weapons to choose from, ranging from a pistol and shotgun to larger weapons such as miniguns and grenade launchers, all of which are designed for specific tasks, so you have to be selective for your requirements as you can only carry two on you at any one time.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3284691951

THE
Each gun is also fully customisable, giving you some decent freedom in making the guns your own. Changing the barrel, or adding a laser sight drastically alters the performance of a firearm, and the only real way you can understand these changes is to test them out and experiment with combinations. Thankfully, Trepang2 gives you a considerable range of options to do so, either through main and side missions you can undertake from the mission select board or by conducting training modules that put you under stressful situations as a challenge to overcome.

CYCLE
The key to beating Trepang2 is understanding its gimmicks, focus and cloak. Focus is a gauge that slows down time temporarily, allowing you to react faster than the enemies around you, and cloak is exactly what it sounds like, invisibility technology that hides you from enemies for a short time.

These are fundamental in the skill ceiling, and controlling them competently will make higher difficulties significantly easier.

Audio and Visual
This isn't the best-designed game I've played recently. It's sufficiently aesthetically pleasing, not breaking the threshold of level or world design, and even the general textural overlay is outdated and bland in some places. It’s far from an ugly experience, but not cutting edge.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3284688890

Thankfully the audio picks up the slack here, providing a heart-pounding soundtrack and some genuinely killer atmosphere that can hype you up for brutal action sequences or slow you down in some of the more horrific sections. The animation audio also requires some high praise here as it is sensational how visceral combat can sound with these heavy weapons ripping enemies to pieces.

Further analysis of Tr3$%ng2 is n&t advis%$
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Performance and Specifications
I ran Trepang2 as high as it goes at 2560 x 1440 resolution and had no issues with performance or bugs. Load screens were almost instantaneous and never took any additional time to buffer missions afterwards. Generally, phenomenal optimisation.
RAM: 32GB 3200GHz G-Skill (DDR4)
CPU: i9 10900KA 3.70GHz
GPU: MSI Ventus RTX 3080

Final Thoughts - Good
Review chart here.
I've heard a lot of people refer to this game as a FEAR clone, and to be entirely honest, it's hard to argue that it's anything more than that. It does exactly what FEAR does, with a less interesting storyline and very similar gameplay without even looking that much better either. All of this is condensed down into an 4 to 6-hour campaign for $60.
Trepang2 does what it intends to do exceptionally well, it just doesn't do enough of it or push the thresholds of what we already have to warrant its high price point. Wait for a sale unless you're a die-hard FPS fan and don't mind breaking the bank for little content.

ERR//…BREAK THE CYCLE Hell, Purgatory and Paradise BR3%K…T&$…CY%LE

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6 Comments
Reinbach 3 Aug @ 7:22am 
This review made me decide to take the plunge and buy it! :steamthumbsup:
Preator 27 Jul @ 10:57pm 
@yourallygod, It's only alright looking, textures are pretty readily reused throughout the game, and it doesn't go for the shock and awe visual style I was expecting. It's definitely not an ugly game, but its behind the times these days.

And the mission pacing feels off, you are moving quite rapidly throughout the game and given very little direction as to what to do, several missions, especially in the final segments basically have you just standing around waiting for the game to realise you're ready.

I appreciate the discussion though, and taking time to read and comment! I genuinely enjoyed thinking about these topics again, so thanks!
yourallygod 27 Jul @ 10:38pm 
one issue the negatives... its not visually good :( wha..what?!

wait also the 3rd negative... its linear... like maybe one mission i can think of being stuck on but .... no other...
Maggerama 8 Jul @ 11:47am 
Good read! I really need to pick that one back up.
The Burning Crusader 8 Jul @ 10:01am 
Sounds interesting... but that price tag... I find it a bit excessive!:10real:

Nonetheless, the game looks nice. Great review once again Prae! Cheers~:KnightBeer:
Two Clicks 8 Jul @ 4:24am 
Awesome :) Very flavoursome review. My sort of game. What am I waiting for!? :D