No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 275.5 hrs on record (268.4 hrs at review time)
Posted: 5 Dec, 2022 @ 7:41am

This game may very well be the best CRPG there is. There are several reasons for this: combat is really fun, the writing is good, things are not black and white. The game isn't balanced in the conventional way, meaning that you will all the time be trying to stack the *** out of your attacks and other actions. This leads to very cool fights with a lot of epic or cheesy ways to advance. So it's a real gamer's game.
The crossplay an coop options are phenomenal, no other game is on par.

But beware of several things:
- The game does not work like other popular RPGs, be it Fallout or Elder scrolls with clear questlines and options. The logic is different and based on your real perception as a gamer. This is not a bad thing, but might confuse you.
- It's combat oriented. There are not so many peaceful solutions, you got to make decisions based on how you want to roleplay, and this often dictates who or how you kill, with repercussions on your storyline. I don't dislike being forced to make decisions, which makes the game extremely replayable and intense, but it's less about creating your very own story, as you would conventionally do. It's closer to those books where you are the hero, but largely more complex.
- The interesting aproaches don't reveal themselves easily whitout googling or starting several playthroughs. The game is pretty long in itself, so getting to the bottom of things is extremely time consuming.
- I am no fan of the gear and crafting system. That your best armor set you needed several hours of gameplay to get together becomes useless 1 level later, makes me crinch. (I seriously consider using mods to make this bearable). Crafting is not really for gear, mostly for support. I can't shake the impression several important things got ditched at the last moment before release. Free DLC quality of life mods are now part of the game, making things better, but if activated, there are no achievements. I am really not convinced by this decision.
- The level barrier for certain things is too extreme in my opinion. This is less a problem when playing the game solo, but in coop this is an issue. With my wife we got so stuck in Driftwood, as we had not been powerplaying through Fort Joy. Missing levels, skills, equipment and so on, we could not win a single fight thereafter. Admittingly we had not been paying attention, but then again, you might consider playing the game on easyiest for a chill coop experience.

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