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Käyttäjän Skull viimeaikaiset arvostelut

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Kukaan ei ole vielä merkinnyt arvostelua hyödylliseksi
yhteensä 2,270.0 tuntia (2,269.4 tuntia arvostelun laatimishetkellä)
Yes
Julkaistu 26. lokakuuta 2017 Viimeksi muokattu 15. helmikuuta.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
3 henkilön mielestä arvostelu on hyödyllinen
yhteensä 283.7 tuntia (49.3 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
I like this game alot. Its got some serious holes though. There is no where near enough tech stuff to build. There should be a whole ramp up if tech to be able to make the full crafting station, tons more furniture, more layers to the generators, etc. Once you have played the game once you could run though the whole story in a couple hours, and most of that because you have to wait for the Sunbeam to arrive. Also, there is something wrong with the intelligence of the game designers that they dont have an autosave option on exit. If you are new at some point youre going to lose hours of work because you forgot to manually save before going to get lunch. I'm not sure I can remember any game going all the way back to the 80's that didnt at least ask you if you wanted to save on exit.
Julkaistu 17. syyskuuta 2017
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
4 henkilön mielestä arvostelu on hyödyllinen
yhteensä 1,705.2 tuntia (593.3 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
Play the mods. The 1.0 version is sort of bad, all you do is look for magazines, and there's no way to actually delibrately work on the skills you want to develop.
Julkaistu 14. heinäkuuta 2017 Viimeksi muokattu 13. elokuuta 2024.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 3.4 tuntia
The game starts with the Firefly logo turning into dust and blowing away. What an apt metaphor. Thank god this game was free to play this weekend. I would never have been so pissed about losing 10 bucks in my life. 2 crashes in less than 3 hours of play and many fewer features. It seems like Stronghold for dumb people. Good/Evil items are gone entirely. No siege Engineers workshop, No honor system or decorations.Best thing I can say for it is I ran into fewer (but not none) graphics bugs than I did with Stronghold 3.
Julkaistu 3. huhtikuuta 2016
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 158.4 tuntia (66.1 tuntia arvostelun laatimishetkellä)
A nice successor to the others. My only complaint is I wish the AI was a bit better so it didnt have to compensate by just giving them a metric ♥♥♥♥-ton of ships. If you want to win by any means other than conquest you have to have enough ships to pull off the conquest - and then do somethign else.
Julkaistu 31. tammikuuta 2016
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
4 henkilön mielestä arvostelu on hyödyllinen
yhteensä 105.1 tuntia
This game is good but I dislike the model they used to pay for it. It really feels like they broke the end of the game and the missions off the game and are selling it as "DLC." The end is extremly abrupt, and the DLC came out a couple weeks after the game did. Seems like a cheesy way to get an extra 7 bucks.

That said, its a good zombie game. I like the home base mechanic, it makes it feel like you have somewhat of a safe zone without ever being truly safe. I agree with some of the other posters that the cars make things far to easy. It would be nice if the cars or other loud noises put the zombies into a sort of 'frezy' mode, where they did more damage or something. Despite the warning not to use cars, I usually drove everywhere in one, because it was not only the fastest way but also the eaisiest way. The story is decent but nothing really new, but then you wouldn't be looking at a zombie game if you really wanted 'new" now would you?
Julkaistu 27. joulukuuta 2013
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
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