105 people found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 0.0 hrs on record
Posted: 9 Aug, 2015 @ 4:23am
Updated: 10 Aug, 2015 @ 9:54am

For a theme with this much potential, this DLC is pretty uninspired. You get a new building (the bunker) which is pretty pointless, since it doesn't do anything noteworthy, and some other small things (outfit, trait).

However, the main reason I got this was because of the apocalypse mission, and it's pretty underwhelming. The mission pretty much goes like this: build the pointless bunker which triggers new missions -> do random missions for 4 standard factions -> game over. There's NO juggling of diplomatic relations leading up to the so called war and NO tension in terms of time or resource constraints (you can play your standard routine until you're filthy rich) in the face of imminent destruction.

Lastly there is NO ACTUAL WAR. None. I've played this mission several times (once the normal faction route and once the voodoo lady ending) and it always ended the same: "Whoops, turns out there is no war. Isn't this funny?". Instead of the mission ending with a literal bang or with an invasion of the US/USSR, it just ends with a lame dialogue box. Quite disappointing, really.
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