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Recent reviews by Silverware

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1 person found this review helpful
268.0 hrs on record (167.6 hrs at review time)
BattleTech is an excellent game, despite it's minor technical and design flaws at release. I love it and I think it'll have a lasting impact on me not unlike Final Fantasy Tactics did. Outstanding music and beautiful cutscene artwork. I watch the intro cinematic every time I start it up (I love when the drums kick in.) Some of the difficulty could use some balancing, depending on what type of player you are. All the Mechs look wonderful. Huge missile salvos look and feel amazing. I can't wait to see where they take the game from here.

Maybe my GOTY at this point over Monster Hunter: World or God of War. I'm happy I was able to be a small part of the Kickstarter (but I did not follow the development at all) and I hope this game helps get the spotlight on the BattleTech universe again and we can get more games.
Posted 13 May, 2018.
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2 people found this review helpful
114.2 hrs on record (52.9 hrs at review time)
Just as fun as the original. Yes, Mudrunner has similar content to the first SpinTires but all the maps have been slightly altered to feel a bit different among various other subtle improvements.

As others have said, the reason this isn't some completely new SpinTires game is because of the issue with the previous publisher. Hopefully, with the new publisher, some more significant updates can be put into the tiitle. I can't wait.

Woohoo Spin Tires!
Posted 1 November, 2017. Last edited 1 November, 2017.
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No one has rated this review as helpful yet
77.8 hrs on record (63.0 hrs at review time)
An addicting, immersive experience. At the time of writing, game has some bugs related to quests that could use some ironing out but I was still able to finish the game while completing most quests. Took me about 60-70 hours to reach the end. Fun combat and loot system. Lots of well crafted world detail in the writing and visuals. Great gun sounds, character voices, and music.

The team behind this should be given a bigger budget if they work on a Wasteland 3. Work on better visuals, primarily for character models, and allow for a wider/lower view angle. I felt a little claustrophobic at times. Add an even greater variety of weapons and weapon mods (grenade launchers, molotovs, nailguns, mines, tasers, foregrips, bayonets.) More of the larger, unique enemy encounters, and more than just the one design.

Haven't had such a engrossing gaming experience in awhile and definitely one of my top games this year.
Posted 3 October, 2014. Last edited 3 October, 2014.
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