5
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143
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Recent reviews by Akko

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
19.8 hrs on record (17.6 hrs at review time)
制作组很重视中国玩家,对于游戏的改进也采纳了玩家的意见
Posted 19 November, 2024. Last edited 28 November, 2024.
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A developer has responded on 20 Nov, 2024 @ 2:16am (view response)
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1,945.3 hrs on record (1,462.9 hrs at review time)
致战争雷霆的所有玩家:相信大家都注意到了最近游戏内经济的变化,无论是海战、陆战、空战、AB、RB、SB。Gaijin 不断突破界限,测试玩家的极限。如果你熟悉《逃离塔科夫》这款游戏,你可能知道当游戏开发者不断挑衅他们的玩家群时的后果。作为这个游戏的玩家,我们为它的活跃做出了贡献,理论上,Gaijin 应该感谢我们每一位继续支持和鼓励这个游戏的人。然而,Gaijin 不断突破界限,剥削我们每一个人。最近的经济变化不仅仅是一个简单的调整;Gaijin 逐渐表明,如果你不为这款游戏付费,你就不配玩它。恳请在座各位玩家勇敢站出来抵制这种行为。Gaijin 现在已经侵犯了我们作为玩家的权利,我们不能也不应该让 Gaijin 继续剥削我们。是时候让我们玩家团结起来,站在一起了。我们应该是一个集体,一个阶级,反对盖金对我们的剥削和压迫。我们来这里是为了享受这个游戏,在其中寻找乐趣,我们不应该为 Gaijin 工作。我希望每个玩家都将此消息保存并传播。这篇文章无疑会被删除,但我们应该复制它,分享它,在任何平台上,任何可以让我们发出声音的地方。战友们,让我们为我们的未来而战。坚强点!如果你愿意,你可以在下面签名。我们团结一致!To all the players of War Thunder:I believe everyone has noticed the recent changes in the in-game economy, whether it's for naval, ground, air battles, AB, RB, or SB. Gaijin is continuously pushing the boundaries and testing the limits of its players. If you are familiar with the game "Escape from Tarkov," you probably know the consequences when game developers constantly provoke their player base. As players of this game, we contribute to its activity, and in theory, Gaijin should appreciate each and every one of us who continues to support and encourage this game. However, Gaijin keeps pushing the boundaries and exploiting each and every one of us. This recent economic change is not just a simple adjustment, Gaijin is gradually making it clear that if you don't pay for this game, you don't deserve to play it.I implore every player here to bravely stand up and resist this behavior. Gaijin has now infringed upon our rights as players, and we cannot, and should not, let Gaijin continue to exploit us in the future. It is time for us players to unite and stand together. We should be a collective, a class, opposing Gaijin's exploitation and oppression towards us. We are here to enjoy this game, to find joy in it, and we should not be working for Gaijin.1 hope that each player will save and spread this message. This post will undoubtedly be deleted, but we should copy it, share it, on any platform, anywhere that allows us to make our voices heard. Fellow warriors,
Posted 2 June, 2023. Last edited 25 July, 2024.
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1 person found this review helpful
2 people found this review funny
123.4 hrs on record (32.2 hrs at review time)
本来我是拒绝的,但是玛丽罗斯实在是....
Posted 27 November, 2019.
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8 people found this review helpful
19 people found this review funny
3.5 hrs on record (2.1 hrs at review time)
我这个人比较直白,你给我奶子,我给你钱,不说了,我开冲了
Posted 14 March, 2019.
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No one has rated this review as helpful yet
4,083.0 hrs on record (15.8 hrs at review time)
应用nga老哥的话:
作为碧蓝和窝窝屎双修的玩家,联动本来是双倍的快乐 (爆肝) 。但毛子最近一系列飞*的操作,我直言,联动个啥,别他妈的给碧蓝航线找黑。

联动也两次了,毛子除了捞钱,学会了啥?碧蓝航线的运营不能说优秀吧 (虽然天天瓜游要完) ,起码比你强太多,就愣是看不见?一点也学不进去?

碧蓝航线和窝窝屎虽然本质上完全不同,但还是有很多相通的地方。就拿最近的莫斯科金皮举例子,你看碧蓝敢不敢把原来的RMB皮肤无补偿全服直接送?(对不起,碧蓝航线根本不会做那么离谱的事情)还要明目张胆的、理直气壮的说:”反正买了金皮的人金皮还在,不亏”。不尊重玩家的氪金体验,以后氪金的人只会越来越少。

再拿研发局举例子。碧蓝航线也有一个科研系统,应该是两家联动的结果。但是碧蓝航线的科研是拿指定的船打满一定的经验,或者上交物资(银币)获得船和图纸。虽然也比较肝,起码不需要删船,我可以快乐的用最爱的角色刷经验。
用blhx的眼光来看wows的研发局是什么?把你练到满级的角色退役重练,等到又练到120了,用一点可怜的科研点打发你。什么?点数不够?那就再退役了重练。
我用这个例子给国转亚的朋友解释了研发局,朋友开口一句脏话:“这**不是弱智吗?”

毛子天天绝版,恨不得所有金币船都放到圣诞箱子里玩抽奖;人家碧蓝航线开服就承诺,除了联动船(不计入收藏),我们所有的角色都不会绝版,最近华盛顿北卡也up后常驻了。
毛子把传奇插放到军火库,碧蓝航线最近推出了装备定向箱子,帮助新手快速升级装备。

毛子你为啥没新玩家自己不好好反思一下,还不是你自己逼的?你这**游戏体验我不给你steam打差评??

就你这水平还和碧蓝航线联动?别tmd给碧蓝航线找黑了。

不是来吹碧蓝航线的,碧蓝航线问题也一大把,天天游戏bug服务器爆炸,但策划起码知道道歉,出了问题知道补偿,你们开开心心游戏,我开开心心赚钱。不要得罪玩家,游戏才有未来。反观毛子是什么玩意?真就是——毛子有一点经济头脑,苏联也不至于解体。
Posted 1 December, 2017. Last edited 16 April, 2020.
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Showing 1-5 of 5 entries