Hiro
-novid -threads 4 -high +cl_forcepreload 1 +cl_interp 0 +cl_interp_ratio 1 -freq 144 -tickrate 128 -nod3d9ex -console -DirectX -w 1024 -h 768 -noforcemaccel -usenoforcedmparms -refresh 144ven. -d3d9ex

CROSSHAIR:

cl_crosshairalpha 255; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 3; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0; cl_crosshair_drawoutline 0;


VIEWMODEL

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 0; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;




Key Bindings & Console Commands
alias "+jumpthrow" "+jump;-attack";alias "-jumpthrow" "-jump";bind "h" "+jumpthrow";
bindtoggle "c"cl_righthand;
bind mwheelup +jump;
bind mwheeldown +jump;
bind n "toggle gameinstructor_enable";
cl_radar_always_centered "1";
cl_radar_icon_scale_min "1.0";
cl_radar_rotate "1";
cl_radar_scale "1.0";
cl_hud_bomb_under_radar "1";
bind shift "+speed; r_cleardecals";
bind x "use weapon_c4; drop";
sensitivity 1
-novid -threads 4 -high +cl_forcepreload 1 +cl_interp 0 +cl_interp_ratio 1 -freq 144 -tickrate 128 -nod3d9ex -console -DirectX -w 1024 -h 768 -noforcemaccel -usenoforcedmparms -refresh 144ven. -d3d9ex

CROSSHAIR:

cl_crosshairalpha 255; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 3; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0; cl_crosshair_drawoutline 0;


VIEWMODEL

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 0; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;




Key Bindings & Console Commands
alias "+jumpthrow" "+jump;-attack";alias "-jumpthrow" "-jump";bind "h" "+jumpthrow";
bindtoggle "c"cl_righthand;
bind mwheelup +jump;
bind mwheeldown +jump;
bind n "toggle gameinstructor_enable";
cl_radar_always_centered "1";
cl_radar_icon_scale_min "1.0";
cl_radar_rotate "1";
cl_radar_scale "1.0";
cl_hud_bomb_under_radar "1";
bind shift "+speed; r_cleardecals";
bind x "use weapon_c4; drop";
sensitivity 1
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Recent Activity
3,661 hrs on record
last played on 24 Apr
100 XP
948 hrs on record
last played on 19 Apr
9 hrs on record
last played on 22 Mar
Comments
666 5 Oct, 2020 @ 1:05am 
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Hiro 19 Jul, 2020 @ 11:15pm 
cl_crosshair_drawoutline "1";
cl_crosshair_dynamic_maxdist_splitratio "0.35";
cl_crosshair_dynamic_splitalpha_innermod "1";
cl_crosshair_dynamic_splitalpha_outermod "0.5";
cl_crosshair_dynamic_splitdist "7";
cl_crosshair_friendly_warning "1";
cl_crosshair_outlinethickness "1";
cl_crosshair_sniper_show_normal_inaccuracy "0";
cl_crosshair_sniper_width "2";
cl_crosshair_t "0";
cl_crosshairalpha "200";
cl_crosshaircolor "5";
cl_crosshaircolor_b "255";
cl_crosshaircolor_g "255";
cl_crosshaircolor_r "0";
cl_crosshairdot "0";
cl_crosshairgap "-3";
cl_crosshairgap_useweaponvalue "0";
cl_crosshairsize "1.5";
cl_crosshairstyle "4";
cl_crosshairthickness "0";
cl_crosshairusealpha "1";
cl_fixedcrosshairgap "3";