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Recommended
0.0 hrs last two weeks / 64.7 hrs on record (32.9 hrs at review time)
Posted: 12 Aug, 2017 @ 11:19pm

Slime Rancher is one of the most surprising games I've played. I picked it up while it was still in early access after seeing a youtube video that piqued my interest, and played through the content that was there at the time. It was fun, but there wasn't too much to do. I made a note to come back and check it out again after it came out.

And boy, they did not disappoint. Monomi Park are a shining example of how early Access can- and should- be. Every single gameplay concept was explored deeply. Gameplay loops were complicated and intertwined. And there was a huge amount of content- and it even felt paced just right, making sure I was always interested and plannign ahead for how I'd get past that locked door, or what paths I still had to explore. The map feature, which was not present when I first played, have also done a fantastic job of helping you navigate some of the rather complex, branching paths.

After nearly 40 hours of gameplay, I can only think of one complaint- the requirements for extractions for treasure crackers is ridiculously too high. But that's such a minor complain that it barely even registers. Slime Rancher is one of the most pure, innocent, and entertaining experiences I've had in gaming, period. This game helped soothe me when I felt stressed.

Another huge plus- without giving too much away, there's a bit of a romance story in this game, and it's queer as hell, and it's wonderful. I truly appreciate the work of the writers in crafting this story.

All in all, I would not hesitate to give Slime Rancher my endorsement. It's worth it at any price.
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