No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 173.6 hrs on record (70.9 hrs at review time)
Posted: 6 Dec, 2014 @ 4:12pm

Early Access Review
This game is amazing. I was hooked after an hour of gameplay.

if you like any of the following:

vehicle fights

Leggos

physics games

minecraft

RPG elements

first person shooters



The only real suggestions i can make to the devs are as follows:

1. Boss battles sometimes spawn your vehicle right in line of sight of the boss. It is no fun to be gunned down with one powerful blast within 2 seconds of the match. I would recommend changing player spawn points behind map obstacles to prevent this. I realize that it may have been done intentionally as a way to give an early edge to the Boss, but it could be taken as sloppy consideration by many (and is no fun for the guy on the receiving end of a 1 hit kill pulse blast).

2. Ally icons on the mini map need to specify the type of weapon that the player has equipped to their vehicle. For example, a circle with the letter "P" would be sufficient for pulse cannon. This would encourage team play through increased awareness of what each team member possesses in their arsenal. I might decide to follow a particular ally who is equipped with a healing nano tech cannon if i new he had one. as it stands, im relegated to visually observing each ally i pass by on my way to whichever route i choose to follow. This becomes a less likely method for identifying your allies capabilities if you are in a flying vehicle since you will typically be far above them and will likely outpace them.


Overall, I feel this game is headed in the right direction and i would recommend it to any fellow gamer.



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