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Soo I made an animation.
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736 hrs on record
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last played on 31 Aug
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last played on 27 Aug
rchat.42190 1 Aug @ 3:13am 
Thanks!

(By the way I basically finished the mod now and played through the levels. In tutorial, 1 level is impossible, in breeze 4, crimson 7 and chipset 11. I'll post the mod along with the source project.)
Daveyyy 1 Aug @ 2:42am 
Sure!
rchat.42190 1 Aug @ 1:00am 
I did check out the 0.7 minibeta, I'll see what I can do once it releases for real.
Yesterday, I already used a program to decompile v0.6 and now I have a version I can modify. Let me know if you're okay with me posting it online for other people to use.

In any case, thanks for such a great game and I hope mods can do it justice! :)
Daveyyy 1 Aug @ 12:46am 
Absolutely fine!
Tho keep in mind, the Godot build is outdated and will soon be replaced with a new version written in C. There is already a build of it as a beta (see most recent news post) if you'd like to have a go with it before the update
rchat.42190 31 Jul @ 12:17pm 
Edit: I found out the game was made in Godot using SteamDB. Going to try decompiling it, if that's okay with you.
If you're not fine with it, please tell me.
rchat.42190 31 Jul @ 12:13pm 
Hi, I love Micro Platformer and I wanted to make a mod for it. (The mod would add Pizzaface from pizza tower if you're wondering.) Maybe make a mod manager / loader for it as well.

Problem is, the game files contain only the .exe and .pck files, so I have no idea how to mod the game.

So I wanted to ask:
How did you make the game? Did you code it in an engine? If yes, which one? Would you be willing to publish the source code? Or could you even add mod support in future updates?

Thanks in advance for any answer you give. Cheers!
:)