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Urosh Auberon tarafından yazılan son incelemeler

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23 sonuçtan 1 ile 10 arası gösteriliyor
1 kişi bu incelemeyi yararlı buldu
kayıtlarda 2.9 saat
I had so much fun with this prologue, a game that definitely has a lot of potential. Will keep an eye out for a full release for sure.
Yayınlanma 2 Haziran.
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Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 0.1 saat
Not playable through Steam. You have to download the EA App, use the Key from the game you get in the Manage tab and claim it on the EA App. Download it from there and play it.
Yayınlanma 16 Mart.
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3 kişi bu incelemeyi yararlı buldu
kayıtlarda 38.8 saat
A very fun experience with friends. Surprised to see that this is still getting patches after all these years.
Yayınlanma 1 Mart.
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2 kişi bu incelemeyi yararlı buldu
kayıtlarda 109.0 saat (İnceleme gönderildiğinde: 3.4 saat)
Welcome back Miss Croft. You have been missed.
Finally the true Lara is back.
Yayınlanma 14 Şubat.
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Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 2.3 saat
I just got this for 2.99$ (on a -80% discount), which I assume means the end of support for this game.

Going into this I assumed this would include all the levels from previous Swen games with modern bells and whistles. But now that I finished them all I'd say that maybe two or three levels from the original game are actually here. Everything else is completely new?

Or maybe I forgot some of the levels in later games after the 3rd one. Went quickly through old YouTube playthroughs and all the levels I saw as I skimmed through the videos are not in this game.

Generally I don't dislike this game. It's fun for what it is. I even enjoy the art style. But if I didn't get it on a sale I wouldn't have given it a positive review.
Yayınlanma 13 Şubat.
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Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 0.8 saat
Thank you so much for bringing these to Steam! So much nostalgia!
Yayınlanma 7 Şubat.
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Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 17.7 saat (İnceleme gönderildiğinde: 15.9 saat)
The Quake remaster is brilliant. Enjoyed every second of it.
And from the current official Addons I highly recommend you try Spiritworld. I might have enjoyed that one even more than the base game? It's such a good Addon.
Yayınlanma 25 Ocak.
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4 kişi bu incelemeyi yararlı buldu
kayıtlarda 0.1 saat
My playtime on Steam will be minimal cause I used ScummVM to play this game. Steam build lacks the Fonts and when I include the Fonts from the GOG version of the game (or the demo) all the fonts on my OS break until I reboot my PC. Steam build also suffers from a white popup screen when you want to close the game.
That's apparently fixed in the beta branch of the game but I didn't play around with that. Now on to the actual game review.

Dreamfall: The Longest Journey and Dreamfall: Chapters are two games that I loved very much when I played them originally but I never played the The Longest Journey.

This year I finally decided to give it a shot and tonight I finished TLJ for the first time in my life. Even though TLJ is, currently, almost 25 years old I can definitely see why this game is considered the best adventure game of all time by some people. Visually the character models aged poorly, but the background, the voice acting and the story itself are so immersive and memorable. I had Clive Barker's Imajica vibes playing through story, of course without dark themes that Clive Barker is known for. There are dark themes in TLJ too, but not on Barker level.

TLJ is one of those games where I am not sure if I finished the game or if the game finished me now that I am done.

I also learned that there was supposed to be a direct sequel that bridges the gap between TLJ and Dreamfall: TLJ called The Longest Journey Home but based on a Twitter post from the creator in 2016 it'll likely never happen. And that makes me very sad.

Had to use a walkthrough only once. I was afraid the game would be full of moon logic puzzles, but surprisingly I don't think there were any. Even the one time I had to use a guide was simply because I didn't figure out I needed to get an item from the police station. Everything else was either logical to me or simply solved through a brief trial and error method.

Also tried the HD mod but I quickly uninstalled it. As I said the character models aged poorly and mostly look very blurry. But the HD mod, in my opinion, just makes things worse. It's like all character models went through the Photoshop's "Sharpen" tool over and over and over again. And the end result is just... wrong.... to my eyes.
Yayınlanma 18 Ocak.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 3.3 saat (İnceleme gönderildiğinde: 0.2 saat)
EDIT: Gonna have to change my original review to negative because I just learned that apparently the publisher (Ziggurat) didn't have the rights to publish this game on digital platforms. The original creator, who is still the holder of the IP, did not agree to this and is gearing up to take legal action.

Gonna recommend this simply because I have nostalgia for it.
But I expected more from the Steam re-release. They only slapped DgVoodoo on top of the original game and called it a day.

The 13th Level DLC is not included either, you have to get it from PCGW.

At least it's cheap I suppose.
Yayınlanma 5 Ocak. Son düzenlenme 7 Ocak.
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Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 15.8 saat
This reminds me of Glean from way back during the Flash game era. And that a good thing because I adore that series.
From time to time I need to scratch that itch of a relaxing mining game. No enemies, no stress, just mining. And this game delivered.

My feedback on how to make this game better and more enjoyable:
1. Allow the players to mine things that are above us or at least to mine left/right during a jump or gliding. It's so annoying when you want to get something above you so you have to circle back and dig a tunnel from above instead of just mine one cube above you.
2. Drilling speed is very slow, even when you have the best mech fully upgraded in combination with boosters things are very slow. I just want thing to be faster.
3. Remove the timer on the Teleporter. Why is it even there? If I want to spam it, let me spam it. I'm the one purchasing it from the shop anyway.
4. Speaking of the shop, remove the silly limit of 5 for bombs/dynamite. It really serves no purpose to have these things limited. If I want to blow stuff up, let me do it.
5. Add a feature of auto/farm bots or something of the sort. I would love to have little automatons who drill the ground slowly. Gradually starting from the first layer and going downwards as they progress. That would be especially cool as I am drilling in the deeper levels to have them do stuff in the earlier part of the map which I will probably never go back to myself. Just clear some space you know.
Yayınlanma 23 Aralık 2023.
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23 sonuçtan 1 ile 10 arası gösteriliyor