6 people found this review helpful
Recommended
0.0 hrs last two weeks / 32.1 hrs on record (6.9 hrs at review time)
Posted: 21 Aug, 2024 @ 11:35pm

Early Access Review
I love this game. :3 the test build that everyone could try out was amazing! Limitations bring out the most creativity to designs in my eyes, they shape how each module anyone would make in ways that seems unthinkable! I realized in the Pre-V1 build of the game, that the continual onslaught of bots could eventually break through the defense bots (which are really cool to use, it's almost like an RTS automation game) and I realized I could make (hopefully) an ever expanding wall station that is dedicated to healing the walls it's attached to. That didn't fully reduce the losses, but helped mitigate a 13 wall loss (130 iron ore, b a d) to a range of 2-13. The developer is really aware of feedback given to them, and wants to make the best game they can <3 I'm really hyped for V2 and beyond due to the unique view of stations. I see stations as modules, they serve a specific purpose like other automation games, but in here they serve as potentially permanent or flexible production lines! Which makes building/designing very interesting and easier in the long run.

The development reminds me of [GAME THAT IS ALSO GREAT, BUT SHOULD NOT BE MENTIONED HERE] due to the quality, community awareness and the thought put into game play! <3 I look forward to this person creating an equally impossibly great game that they love and others can share the experience with! Keep up the great work <3


P.S. My initial thoughts of the play test was semi-negative due to expandability of the factory, but the HUGE changes that have happened since then has completely nullified them! (anyways, enough yappin from me)
[https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3314250476]Base pic for ref, despite my skill issue REDACTED hours played, totally not something starting with 6[/url]
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