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A 2 personas les pareció útil esta reseña
66.3 h registradas (41.7 h cuando escribió la reseña)
All the people (let's be honest, it's lonely men who don't have anyone to talk to) complaining so much about this game would be saying the SAME things about Origins, DAII and Inquisition if any came out this year.
Publicada el 3 de noviembre. Última edición: 9 de noviembre.
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The very art director and creature designer from the original Silent Hill didn't want this to exist.

That was what set the alarms off for me. I agree with him, I wish Konami would let this franchise alone already before making it worse, but we now have this remake (something that never happens in this day and age). Those saying it is faithful are either paid actors or lying through their teeth willingly.

Puzzles. It becomes a chore. Solving it/finding a key does not feel good after 7 hours straight of doing the same thing over and over again. I was an avid horror fan in my teens so I have plenty of experience with horror games using puzzles as a resort to fill a very very short story. But this is simply excessive.

The 'horror' aspect died, if it even lived, extremely quickly for me. The scenarios don't look all that scary when you can't see anything because it's just so dark and the flashlight is quite the mandatory standard for a horror game: small ball of light barely shining. It suffers from using realistic graphics, the old ones added to the feeling of being in the 'wrong place'. By now, we've seen this type of otherworldy places ad nauseam and somehow, they feel far more underwhelming than I expected for being used to it. It is rare when you find yourself with more than one monster and you can still manage to defeat them without issue. In that term, yes, it is faithful; But if they keep throwing enemies at you, one by one with a combat system that has swift movements and no fatigue, it just has no effect. This remains true for a very large portion of the game, which allows you to save bullets and become Terminator when you do encounter larger groups of enemies. As per the sound aspect, then again, I find no outstanding features about it. The noises and ambient music only become obnoxious when they constantly loop; They're not a 'surprise' as in the original and they don't have that awful screeching noise that pierces your eardrums (yes, I'm saying it's good that the original gives me headaches).

The enemies whose only purpose is to jumpscare you are easily noticed due to the modern camera and bright color, to which must be mentioned that the ''looking at objects of interest'' feature from the original becomes useless. James' head always moves when you move the camera, so it's very easy to miss when he is actually looking at something. Most objects are at eye level anyway.

Almost every door can be opened or find your way inside. Plenty of rooms are useless too, only two bullets or a drink waiting for you.

I already despised the OG's story, so I can't talk much about that. Good ol' ''Something happens to a woman, how does the closest man to her feel about it?''. Don't even make me mention Angela. Horror writers stop writing about men hurting women challenge. I'm utterly convinced that if James was a woman and Eddie had Angela's backstory, people wouldn't praise it as much.

Still, it is to be noted that the character's personalities are extremely watered down in the remake. Plenty of good dialogue has been modified or completely cut out. Do NOT expect the same camera angles, you'll be deeply disappointed. Basically, they took a piece of passion and turned it into a product that could be easily digested by the masses instead of finding its own niche like it did 23 years ago.

More changes, the one that pisses me off the most: Pyramid Head's first battle. In the original, the Otherworld is build up very slowly. Weird stuff in toilets, water on the hallways' floor, etc. In the remake, it's quite black and white, the apartments do suffer a very noticeable change. When you first defeat Pyramid Head, he goes underwater and it gets drained. You know, a fantastic parallel to that one ending? Yeah, it's gone. The water theme is misunderstood to the point of making me wonder what this team was thinking when changing so many crucial points.
Weird object combinations (strand of hair + bent needle) are gone.

No 'Born From A Wish' scenario. Can't say I didn't expect this.

I will now mention what I did enjoy: The combat system is easy to learn, the dodge button is the same as Resident Evil Revelations 2 (controller) so whoever played it will be thankful. I have my own button mapping for Resident Evil 4 for speedrunning and the running button is also the same so, basically, the controls are perfect for me. Toluca prison has been my favorite part. No boring, repetitive puzzles with clues hidden in documents; You build your way out by slowly advancing. Good stuff.

Overall, I do not like it and the replay value is close to none for me, especially due to the excruciating first eight hours having explored every corner. My main issue is that it feels like a completely pointless game. They couldn't expand on the story (lacking the original creative minds and Masahiro Ito probably didn't want to do add to it either) so the extra hours are merely white noise between cinematics you already know, but... honestly, worse. The lightning in that iconic Maria scene (''Don't you want to touch me?'') doesn't hit the same. Lacks contrast. Plenty of elements are absent which decreases the feeling it's trying to convey. It explains the 'creative differences' between Ito and Blubber.

If I want to experience this story again, I'll simply boot up my ps2 to play the far superior version with the side scenario. And I'm gonna say it: The acting in the remake is awful. My recommendation is not to buy it and let Konami rot with their greediness and disrespect to what should've been a good trilogy, the way the original team wanted, and nothing else.
Publicada el 8 de octubre. Última edición: 11 de octubre.
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a year later, it keeps disappointing
Publicada el 29 de agosto.
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85.6 h registradas (73.5 h cuando escribió la reseña)
this is why I avoid games that men love. god, what a huge, atrocious dissappointment. that ending was just... insanely bad. I'd even prefer it if it was all in the main character's head.

All I'll say is: Like a compass pointing north, a man's accusing finger will always find a woman.
Publicada el 9 de agosto.
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10.5 h registradas (5.6 h cuando escribió la reseña)
This game has every horror cliché I despise.
First of all, the naked woman being killed. What is it with males and that fetish? Bunch of sickos. Second, the ''bad mommy makes bad man uwu'' ♥♥♥♥♥♥♥♥. No serial killer ever became a killer out of mistreatment. All serial killers have one thing in common and it's porn addiction. If abuse was such a big factor to become a killer, women would be the ones committing 98% of violent crime but alas, it is men. Also, it's so obvious it was written solely by men because the relationship between Erin and Jamie sucks. It has that heterosexual Uncharted i-verbally-abuse-you-but-it's-okay dynamic. Also, what is it with the killers in media being portrayed as Terminator? They're just men. Mark had SO MANY chances to ambush him, he took none.
It is just boring and VERY predictable since the very first second.
Publicada el 17 de septiembre de 2023.
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11.8 h registradas (11.5 h cuando escribió la reseña)
its cool but i recommend getting the sailor outfit mod for chris for a better and more realistic experience
Publicada el 8 de septiembre de 2023.
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68.9 h registradas (37.1 h cuando escribió la reseña)
been waiting for capcom to make a good game for six years. finally they got rid of that weird dynamic ashley and leon had and make something meaningful out of it. ada's outfit is still an issue tho. who would run around on a mission on heels
Publicada el 3 de mayo de 2023.
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1.7 h registradas (0.6 h cuando escribió la reseña)
disgusting doesnt equal terrifying and that's something all outlasts fail to understand. im not even gonna refund it, y'all can keep the $2
Publicada el 28 de noviembre de 2022. Última edición: 28 de noviembre de 2022.
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15.6 h registradas (8.5 h cuando escribió la reseña)
the only thing gayer than claire is moira. i love this game so so so much. the best RE in terms of story, meaning and characters. it's very connected to my other favorite RE game, the very first one, so i am in LOVE. i spent so many hours playing on ps3 now i can waste my life playing this on pc
Publicada el 14 de noviembre de 2022.
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235.5 h registradas (7.0 h cuando escribió la reseña)
forced heterosexuals. ew

so, after almost finishing this god awful game and wasting precious money on it, i gotta say AVOID IT. there's an attempt of r-word in one of the last missions. it's completely and absolutely unnecessary, as every r-word scene, but this one specifically made me physically ill, as the male organism attempts to do it to a woman who he thinks is dead. everything is very graphic. so, if you have some logic and common sense, DO NOT buy this.
Publicada el 8 de agosto de 2022. Última edición: 21 de enero de 2023.
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Mostrando 1-10 de 23 aportaciones