364
Products
reviewed
2707
Products
in account

Recent reviews by TARTrazine

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Showing 1-10 of 364 entries
No one has rated this review as helpful yet
0.0 hrs on record
Adds six sex scenes (with no "story" like the base game. Doesn't remove or change anything in the base game so install it before you play the main game. The added scenes aren't very good, with a basic thrusting animation and some moaning. Some details look so wrong that it's probably AI art such as the tongue in the first scene or the weird scrotum in the last.
Posted 23 January.
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No one has rated this review as helpful yet
0.1 hrs on record
Silly gimmicks.
Posted 1 July, 2024.
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5 people found this review helpful
47.9 hrs on record (42.3 hrs at review time)
Buy it. NEVER goes on sale. Mobile version is much harder to learn
If you like dice games, you need this. The dev says he does NOT intend to put it on sale so don't wait for a better price. There's a mobile version[play.google.com] (iOS too now) and you'd think that this would make more sense as a phone game, and that's true except that the PC version is MUCH easier to learn because you can quickly right-click every symbol you don't know (and there are many very pixelated symbols to learn). Every platform has a free demo, so see for yourself if having the game in your pocket is worth having to mash your finger on everything you don't recognize. (If you do play the mobile version, make sure to switch to horizontal mode like the PC version).
Posted 19 June, 2024. Last edited 7 November, 2024.
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8 people found this review helpful
3 people found this review funny
11.1 hrs on record
big downgrade from their previous WW1 game
This is BlackMill's third WW1 game and it's a little shocking how bad they screwed it up compared to their previous game Tannenberg. I only played the free weekend and forgot to write up all my complaints until now so some of this might be out of date (please tell me if it is) but most is still accurate.

✅Nice graphics!
❌Poorly optimized graphics!

😐 After the capture-the-flag system in Tannenberg they've now reverted to their first game Verdun's front system where the attacking team needs to capture two points to push the front forward to the next line of defence (i.e. switching from Battlefield 1's Conquest system to Operations). I prefer Tannenberg's system.

❌ Building system is trash, with the preview of where you'll build something jumping around wildly on the screen making it difficult to build where you want to. They should have just let you build on fixed build points (you know your game is DEEPLY flawed when it makes me wish I were playing BFV instead) which is actually their system for placing machine guns, but MG build points are so limited and predictable that it's suicide to build or use one. Worst of both worlds!!

❌ There's a limit of four marksmen per team. Great! ... but each faction's marksmen can use two different rifles (one of which you need to grind for), but only one player can use the scoped version of either rifle. So only ONE player gets to have a scope on the starter rifle, and IF someone has the second rifle unlocked then he can also use its scoped version. The other two marksmen who don't click fast enough get stuck with iron sights, because somehow the devs thought that was a smart limit.

❌ You shuffle around as slowly as an actual WW1 veteran would now in 2024. (I'm all for slower movement to encourage careful positioning, but I can't overstate how comicly, distractingly SLOW you move in this game).

❌ Cycling your rifle's bolt is unrealistically slow, almost dream-like. Again, I played their previous game Tannenberg and I was fine with how its bolt-action rifles felt! It feels like the devs based reload times on some video of an antique gun collector slowly demonstrating a WW1 rifle so that you could see every step, rather than a soldier racing to chamber another round as enemies approach.

❌ I haven't played the mountain-climbing update but it looks jank the way you slide around as you climb.

❌ Your team's gas, bomb and plane call-ins now each has its own timer so a single officer can manage fire support (whereas in Tannenberg each officer had a cooldown after calling artillery, making coordination impossible if you weren't on voicechat) but now call-ins can only be targeted where an officer has fired a flare (actually it has to be TWO flares to get decent accuracy!) which is just a VERY cumbersome system.


❌ Bright blue uniforms might be historically accurate, but they are a horrible disadvantage so being able to buy a more discreet uniform as DLC feels pay-to-win. (Did I mention the extreme amount of cosmetic DLC?)
Posted 29 May, 2024. Last edited 11 October, 2024.
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1 person found this review helpful
5.0 hrs on record
the dice grid is a boring gimmick
The appeal of good dice games like Pathfinder Adventures and Elder Sign is making interesting choices about the best way to use limited resources to maximize your odds in a game of chance. Die in the Dungeon: Origins' choices are NOT interesting.

The nodes on the grid that give the best value are obvious, so stick your dice there.

Encounter an event? Use the highest option that you have the required dice for. I guess you might not attempt the option with the best reward if the dice you'd have to use would have a low chance of success, but that's a very edge case.

No rerolls.
No consumables.
I guess choosing between relics (passive boosts) is interesting but that's a very small part of the game.
Posted 20 March, 2024.
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1 person found this review helpful
1 person found this review funny
0.1 hrs on record
Early Access Review
no controller support!
Gameplay and art is decent, but playing a game like this on a keyboard feels awful. The free 18+ patch on the publishers' site requires you to make an account, and doesn't look worth it based on screenshots. (Lawn gnomes? Really?)
Posted 1 March, 2024.
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4 people found this review helpful
86.3 hrs on record (3.0 hrs at review time)
Unlock an old friend from the demo by pausing a run and continuing it from the main menu
✅Like the ultra-popular demo that people played for dozens of hours, but with more of everything.

😐Increase speed to "2" and use high-contrast cards, you'll be glad you did.

❌My biggest complaint is that the game does NOT present open information clearly. You usually want to delay hitting the target score as long as possible so you can farm and you can do the math yourself to figure out your hand's value (barring a few things that add a random bonus) but that would be very tedious so you end up "winning too fast" because you didn't bust out a calculator.

❌FYI the game doesn't switch audio devices properly without restarting the game.
Posted 20 February, 2024. Last edited 20 February, 2024.
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3 people found this review helpful
0.2 hrs on record
Pick the Super Nintendo version if you waste an hour on this mediocre beat 'em up
Mediocre beat 'em up with hideous character design, but nice animation. There are some special moves your troll can perform which are shown on the loading screens. On startup you have to choose the Super Nintendo or (unreleased prototype) Genesis version. The SNES version looks slightly better with some graphical flourishes that are missing in the Genesis version like the trolls' victory pose after killing a boss.
By default on PS4 controller the "start" button was R2 and the jump button is R1, so hit Escape and rebind the controls if you're actually going to play this.

Also contrary to what that really long negative review (which has comments disabled) of the game says, by the time this game came out in 1994 the Ninja Turtles had been in decline for years (the awful third movie had come out the year before). Power Rangers was the hot toy-selling franchise in 1994.
Posted 1 February, 2024.
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11 people found this review helpful
1 person found this review funny
0.5 hrs on record
clone of a game from 1994... but worse
This is a cheap Unity clone of the old game Quarantine. It's just like Quarantine, except bad and jank.
❌Hideous graphics
❌Controls are terrible
❌Extreme load times
Posted 22 October, 2023.
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No one has rated this review as helpful yet
0.0 hrs on record
cute cats, UGLY card design
You can switch the card visuals at any time (I highly recommend switching to the "Traditional" card art instead of Default), so by all means try this is you like cats. The cat art is cute, but it's only on the face cards and it's not obvious whether you're looking at a Jack cat or a King cat (the Kings clearly needed more bling). It's not obvious from the screenshots but the numbered cards have this weird highlight around the pips that's a much brighter white than the rest of the card. It's ugly and it looks like someone made a mistake.
Posted 21 October, 2023.
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Showing 1-10 of 364 entries