5
Products
reviewed
5715
Products
in account

Recent reviews by Stickasylum

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
21.3 hrs on record (20.4 hrs at review time)
Tipston Salvage has been an absolute blast to play through with my partner. We love challenging coop games, and TS checks a lot of the same boxes as Overcooked, including the charm.

Much of the challenge is trying to keep pathways clear enough to maneuver while managing multiple timers for incoming junk and outgoing shipments. Each level is cleverly designed to provide unique challenges based on a small number of solid core mechanics. Chasing gold and platinum times can feel daunting at first, but so far we've been able to progressively find ways to shave down our time. There's still a few levels for which platinum times feel impossible, but I'm sure we'll make it eventually!

Smashing performance - highly recommended and we would instantly pay for any additional content Pontus decides to release!

Edit: I've played through some of the single-player campaign, and it's amazing how well Pontus has balanced the levels for each player count.
Posted 10 November, 2024. Last edited 29 November, 2024.
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No one has rated this review as helpful yet
118.0 hrs on record (117.9 hrs at review time)
One of the few randomly generated rogue-lites that manages to get everything balanced juuuust right. All of the systems mesh nicely to give you a sense of accomplishment when you've figured out how to game them just-so to maximize your run, and cascade perfectly into failure when you screw up!
Posted 29 June, 2019.
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No one has rated this review as helpful yet
107.1 hrs on record (98.5 hrs at review time)
Similar in feel to Zach's prior game, SpaceChem, the unlimited area and variety of manipulators allow for more creativity in solutions and the creation of some truly beautiful machines.
Posted 26 November, 2017. Last edited 1 December, 2019.
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1 person found this review helpful
1.0 hrs on record
Clunky, repetive, shallow, and unresponsive gameplay mixed with minimally animated enemies and "humor" in the loosest sense of the word. The 45-minute journey was 46 minutes too long.
Posted 6 September, 2014.
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No one has rated this review as helpful yet
16.7 hrs on record (12.9 hrs at review time)
Addicting and mindbending. Provides a novel algorithmic environment with a suprising amount of depth. Even for a computer scientist, there is always another optimization technique to discover!
Posted 13 July, 2012. Last edited 23 November, 2016.
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Showing 1-5 of 5 entries