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Recommended
0.0 hrs last two weeks / 8.7 hrs on record
Posted: 21 Jul @ 2:09pm

Solid short incremental game. Minimal in the clicker and idler categories, which is a plus. A number of different paths to go about, requiring some focused building (and at least 1 replay) to chase down achievements. There is no off-the-rails exponential growth to attain and not everything synergizes and that is OK. Dealing with durability is a neat feature.

I had much frustration navigating the skill tree. It is difficult to follow, even with the icons and color coding. Some additional features would be nice here: pin/favorite a skill, improve shard conversion, differentiate 1/5 vs 5/5. Even in extended mode, many skills were left empty or came about too late. I never bothered to farm books to figure out any of the automation options.

Great fun for what the game offers, doesn't overstay it's welcome, and leaves us incremental fiends wanting more.
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