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Évaluations récentes de Spillutvikler

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Affichage des entrées 21-26 sur 26
6 personnes ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0.4 h en tout (0.4 heure(s) lors de l'évaluation)
Needs multiplayer
Best simulator ever
10/10 IGN
Évaluation publiée le 28 mars 2016.
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8.7 h en tout (4.9 heure(s) lors de l'évaluation)
From the start this game is very aesthetically pleasing. The world is pleasing to look at. It can remind you of a cyberpunk dystopian future-type city you'd find in Mirror's Edge as an example. Remember Me's style and music is really pleasing to observe, feel and listen to.

What the game lacks is good storytelling and execution. The whole story-concept is fine and unique, but it's poorly executed. The game drops loads of information on the player, explaining everything. When I was playing through the game I didn't feel like I was exploring the game and story. It was more like it was told to me at once. The whole game can feel rushed in that sense. Characters are randomly placed and randomly dissapears from the storyline. Alot of them feel like filler-characters and don't serve a whole lot of purpose I feel.

The combat is fun and simple, I enjoyed it. But it isn't as deep as the game wants it to be. You can customize what each attack does, but it's the same button-presses each time. This kick may give you more health, but you can't change that the kick comes there. It has to be a kick, but you can change what type of kick if that makes sense.

Overall this game is very good when it comes to aesthetics, but is poor in the execution of story and combat.

Remember Me is an average game. Not that bad, but not really good either. Remember Me is ironically a forgetable game in most gamers library.
Évaluation publiée le 12 mars 2016.
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9.3 h en tout (5.9 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
A really fun open-world ski-simulator. If you love to explore, find new areas and secrets in a big open world then it could be a game for you to try out. The graphics are good, the controls are easy to learn, good design interface and fun gameplay. I could see this being alot of fun playing online with friends on one of the SNOW regional servers.

People can see negativly on the game because you can purchase credits to buy equipment to your characters. While this is horrendous for games you've already paid for, consider that when this game is finished it is going to be free to play. So don't let that make you think the game is bad and only wants your money.

As of now only skiing is implemented but I've heard that they plan to add snowboards as well.

If you don't want to pay for this unfinished game, sign up for the closed beta or follow the game so you'll be updated for when it is going to be released.

All in all it's a fun game to play if you have nothing else to play, and you feel like you could just do some tricks and gain up points.
Évaluation publiée le 20 décembre 2015.
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1 personne a trouvé cette évaluation utile
8.4 h en tout (6.9 heure(s) lors de l'évaluation)
I was really sceptical when I first saw this game. It had weird visuals and the only art I thought was good was some of the terrain/background. After buying it for my friend since they wanted it, they shared their library with me so I could try it out.
My mind about the game has change a little bit. The visuals still look weird, poorly done and a little out of place. The music however is the best part of this game. That would make sense since the developer makes music and is known for that.

The story can be cliché and can try too hard at some points, but the multiple endings and clever design of the many paths you can take can make up for it. Little details and dialogue change depending on your previous playthrough. It's a nice touch and that would have taken a long time to code.
The game can force you to like it's characters for their constant humor and annoyance. It works on alot of people, but I mostly just skipped alot of the dialogue because I wanted to just move on.

The gameplay isn't unique within itself, but it has never been done in an RPG before. People compare it to "Gunhell" and it's fun to try and dodge the projectiles to avoid taking damage. The heart you control can also change colour which changes the whole mechanic which is a good thing.

The concept of "not killing enemies" isn't entirely new. (Earthbound had your enemies turn to normal, become tame etc. You never killed anyone.) But what hasn't been done was that this was one of the main factors of the game.

This game can appeal to alot of people with it's story and simple easy-to-learn gameplay, but it just didn't do it for me. Mostly because of the art and story. It was a fun and short experience and people say it has good replayability but I don't think I'll play it again.

Overall, play it if you wish.

7/10
Évaluation publiée le 2 décembre 2015.
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4 personnes ont trouvé cette évaluation utile
198.9 h en tout (36.5 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
An amazing adventure, sandbox and exploration game. Different from Terraria in alot of ways. In this massive game you can explore different sectors which include different solar systems, giving you a ton of different planets to explore. There are almost an infinite amount of items to obtain and play around with. Each time I play this game I discover something new. The official wiki helps out alot too.

A perfect game for every Minecraft/Terraria lover.
Évaluation publiée le 15 mars 2014.
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22.1 h en tout (12.6 heure(s) lors de l'évaluation)
Who said videogames can't be art?
Évaluation publiée le 10 décembre 2013.
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Affichage des entrées 21-26 sur 26