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Recent reviews by SnowKyuubi

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
124.8 hrs on record (52.2 hrs at review time)
Posted 17 October, 2023.
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No one has rated this review as helpful yet
43.4 hrs on record (12.3 hrs at review time)
I love this game. I hope there are more games including Rivet and Kit and Nefarious and Gary.
Posted 3 August, 2023. Last edited 14 August, 2023.
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No one has rated this review as helpful yet
22.6 hrs on record
A modern style to rpg with small jokes and creative narrative. Also, you don't need a lot of memory to install this game. Enjoy it to your heart's content. Challenging and fun. There's a particular roar sound effect that frightens me (very good sound design). Plus, the game runs very well.
Posted 19 June, 2023. Last edited 19 June, 2023.
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0.0 hrs on record
I really like to color palette for this pack on armors. The frameworks really go above and beyond on the model giving a polished metallic sheen. I use it for my gunner and driller.
Posted 30 May, 2023.
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39.6 hrs on record (21.3 hrs at review time)
I love this game. I get to feel the experience of speed and combat. I was a little surprised by the puzzles and mini-games. They were fun and a good distraction from main events. I know there is fast travel but I just enjoy running through the map. I still use fast travel when I'm claiming certain items or checking certain domains. I love the music, especially the shark theme. I guess the shark became one of my most favorite bosses being simple, cute, and having the most amazing soundtracks. From Sonic Forces (PC) to Frontiers, this was a very good step in the right direction. I was also surprised by all the options to modify Sonic's movement speed in case he was too fast or too slow for the player. I hope everyone makes use of those options. I set my settings up to max and I get the most fun and silliest of plays. I love it.
Posted 20 November, 2022.
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5.0 hrs on record (3.5 hrs at review time)
I'm not entirely sure how balanced is the game-play but my experience so far gives me a fair chance to fight or run away. It feels very challenging no matter how aggressive is the raider. I have not played as raider yet, but I'm sure seeing the raider has a bit of freedom on how they want to confront survivors and how fast they wish to finish the match. There are definitely exciting moments you will find during game-play and many options to gain skills, characters, and customization. Also, there are hair physics! They don't look bad at all and the way the hair moves make it very fun to look at. When you compare this to Xenoverse 1 & 2, you can't help but get excited about this. During play-test, I get a lot of game crashes. I think the crashes also persist during matches too but the game tries its best to keep you in there. However, these moments lead to game freezes. Graphics are so in depth as well. It doesn't look confusing or blinding to look at.
Posted 9 October, 2022.
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No one has rated this review as helpful yet
28.4 hrs on record (18.0 hrs at review time)
This was delightful. Try considering options to expand the house so the player can increase the space inside the house.
Posted 3 February, 2021.
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No one has rated this review as helpful yet
62.2 hrs on record (2.9 hrs at review time)
Alright for moment my view is really biased reading the comments before getting the game then actually experiencing it. Im not a hardcore Sonic fan plus ive played a few here and there. Im into it. This game is pretty exciting and the music is beautiful. The controls are not something I am an expert at but i do feel like i am fighting against them from time to time since I started, please note I am playing keyboard. I noticed how other comments said there is little to no indication of enemies and they are partially right. When side-scrolling or going at high-speeds your indicator may not respond as quickly until you are looking or facing their direction. I guess that would consider the use of aim-assist where there is an auto-lock or soft-lock on enemies within a range than the character's peripheral. It does bring some interesting thought in mechanics but I do not believe most players would like it. It does help you focus on which enemy you want to target first.

The created character (CC) is pretty interesting and I really like the idea of a weapon to assist combat but there's a conflict in controls when switching between all of the playables. I clearly did not hit all the tips in earlier levels to know who can power dash, boost dash, and probably more I am not yet aware of. Switching between modern and classic Sonic is a clear example of that. Probably I dont know that bc i never had the chance to play generations. The use of weapons are questionable in movement flow. I favor the electric weapon and I am not sure the limits to its mechanics. It seem aerial attacks seem to maintain the movement speed to some degree to make sure the player have some spatial awareness of what theyre doing.

The storyline seems to be a bit of a cliche. But I guess that is the basis of game plots. Maybe or maybe not need some work, Im not a professional but Im enjoying myself.

Overall, Im having a blast for a start. I feel like this game has potential if recreated or improved. Graphics are done pretty well. It could be the development in plot or versatility in mechanics. Tbh, I thought this game was released this year. XD I was like gosh this year got really meta.

Finished the game, I believe this game was underrated.
Posted 17 October, 2020. Last edited 18 October, 2020.
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Showing 1-8 of 8 entries