30
Products
reviewed
543
Products
in account

Recent reviews by Slorfy

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Showing 1-10 of 30 entries
2 people found this review helpful
45.7 hrs on record (18.4 hrs at review time)
10/10 WITCH CRAFT
Posted 8 June.
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1 person found this review helpful
1 person found this review funny
163.3 hrs on record (97.2 hrs at review time)
Early Access Review
Graphics
☐ Is this real life?!
☑ Beautiful
☐ Good
☐ Pixel
☐ Decent
☐ Bad
☐ It hurts my eyes!

*
Gameplay
☐ Very good
☑ Good
☐ It's alright
☐ Could be better
☐ More fun watching paint dry
☐ Don't bother

*
Audio
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ Earrape

*
Audience
☐ Kids
☑ Teens
☑ Adults
☐ Human

*
PC Requirements
☐ Potato
☑ Decent
☐ Fast
☐ High Spec
☐ Best Tech Available

*
Difficulty
☐ Just press 'A'
☐ Easy
☐ Easy to learn / Hard to master
☐ Difficult
☑ Think before you act!
☐ Dark Souls

*
Grind
☐ Nothing to grind
☐ Only if you care about leaderboards/ranks
☐ Average grind level
☑ Too much grind
☐ You'll need to give up your day job

*
Story
☐ Great
☐ Good
☐ Average
☐ Text or Audio floating around
☑ Story?

Multiplayer
☐ MMO
☑ Co-op
☐ Couch Co-op / Remote Play Together
☑ PvP/PvE
☐ Unstable
☑ Quite toxic
☐ No multiplayer

*
Game Time
☐ Short
☐ Average
☐ Long
☑ Replayable

*
Price
☐ It's free!
☑ Worth the price
☐ If you have some spare money
☐ Not recommended
☐ Save your money

*
Bugs
☐ None
☐ Minor bugs
☑ Can get annoying
☐ Goat simulator
☐ Gamebreaking!!
Posted 11 November, 2023.
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1 person found this review helpful
1 person found this review funny
19
103.2 hrs on record (13.6 hrs at review time)
Masterpiece - The Definitive Edition
Posted 25 October, 2023.
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4 people found this review helpful
1
676.6 hrs on record (5.5 hrs at review time)
Early Access Review
Outlast can stand proudly as a unique and terrifying survival horror game. Unlike many modern horror games, it remembers that the most frightening monsters are those that you can't kill, but have to flee from, and it creates an outstandingly creepy atmosphere that rendered me defenseless against its many well-paced jump scares. Annoying design choices and forced moments of repetition have a bad habit of spoiling the mood, but between them is an experience that's scary as all hell.
Posted 18 May, 2023.
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92 people found this review helpful
19 people found this review funny
2
238.7 hrs on record (205.4 hrs at review time)
Turn left to go right :)
Posted 10 February, 2023.
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3 people found this review helpful
1 person found this review funny
239.0 hrs on record (75.1 hrs at review time)
10/10 i have 7 less friends now
Posted 10 February, 2023.
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716 people found this review helpful
147 people found this review funny
4
3
3
2
3
2
2
15
830.9 hrs on record (81.7 hrs at review time)
Early Access Review
alone: terrifying
with friends: terrifying but funny.
Posted 25 October, 2022.
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39 people found this review helpful
43 people found this review funny
8.7 hrs on record (3.1 hrs at review time)
A customer ate my restaurant's table :o
Posted 25 October, 2022.
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4 people found this review helpful
1 person found this review funny
24.1 hrs on record (19.2 hrs at review time)
low budget version of Hearts of Iron IV.
Posted 25 October, 2022.
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5 people found this review helpful
684.4 hrs on record (184.0 hrs at review time)
The Great (Exploration, Combat, Crafting/UI)
1. Exploration is new and exciting. The map is sizable and it feels there is always another area to check out. The zones are "level recommended" (meaning you may be toasted by mobs if you're not prepared for some zones). I personally don't mind this. I ran in to a more advanced area without realizing and died to an alligator. I'm still laughing about it.
Having level recommendations leaves some areas "fresh" to explore as I level up. The starter areas do lack in biodiversity. While the world is bright and colorful, it does not change much - expect many trees and rocks.
2. Combat is a lot of fun. It is fluid and relies on dodging, blocking and doing damage. I found it very engaging. You can mow through low level mobs, but have to take those above your level more seriously.
Leveling weapons unlocks skills and from there you can respec at any time toward being more of a tank, healer, or DPS.
3. The crafting in-game is extensive. There is a lot of materials to gather and several different 'crafting categories' to level up (mining, logging, harvesting, etc). I found the UI to be clean and unobtrusive. When I wasn't leveling weapons or progressing the story, I enjoyed harvesting materials and leveling crafting. Its hard to explain, but its rather fun and peaceful. A note on the UI - there is a LOT of room for improvement as far as adding group/party indicators, buffs/debuffs, etc.


The Middle-Ground (Quests/Story)
1. The game does have quests. However the quests are, frankly, bland. The main story mostly makes sense but its not quality. Essentially its a corrupted world and you - The Hero - (plus the 1,000 other players milling around) is the one who can stop it. The side quests are very basic fetch/kill/loot quests without any real narrative. There are journal pages to gather but they don't add to the world. I find I'm not driven to get back in the game simply to see, "what happens next in the story." As someone who enjoys the story in games, I did find this rather disheartening.

The Not-So-Great (Traveling, Encumbrance, Storage)
1. I'm sure I've seen someone call this a "jogging simulator" and they're not wrong. I've been back and forth across the main starter areas more times than I can count. Without much feeling of the terrain changing around me it did quickly become a blur of color where I lost touch with the feeling of immersion. There is also a distinct lack of "atmosphere". I'm not sure what the best fix for this is, but at least, please, fix the jump.
There is fast travel, but it uses the same resource needed for crafting. The good news is you get this resource frequently - the bad news is, if you need to move around a lot, say for storage reasons (see below) you will go through the resource quickly.

2. Encumbrance and storage are kind of tied together. Here's the deal, your personal storage box is tied to each settlement. There are 10+ settlements in the game which means you will eventually have 10+ storage boxes. You can view all of them, but you can only move items around (for a cost) if your faction controls both the settlement you're in AND the settlement you want to withdraw from. I.....can't.....even begin to explain how frustrating this makes inventory management.

----------------------------------

In summary, I'd call this a bare bones MMO. It has a great combat system, plenty of loot and there's a good level progression. If someone is looking to enjoy a new open-world this has a lot of potential for the price point. I have also heard the PVP is enjoyable but my closest encounter was a random duel with another player. I really can't speak to the PVP element.

New World does suffers a lot of small frustrating flaws which desperately need a Quality of Life upgrade. There is a LOT of room for them to expand here with new story and new zones to explore. The flaws can get cumbersome and annoying at times to the point I've logged off because I didn't want to deal with inventory management or running the same road up the hill outside First Light again. If someone is looking for a game that's polished and frustration-free, there are other, more established MMOs they should check out first.
Posted 17 October, 2022.
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Showing 1-10 of 30 entries