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Reseñas recientes de Slorfy

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Mostrando 1-10 de 30 aportaciones
A 2 personas les pareció útil esta reseña
45.7 h registradas (18.4 h cuando escribió la reseña)
10/10 WITCH CRAFT
Publicada el 8 de junio.
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A 1 persona le pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
163.3 h registradas (97.2 h cuando escribió la reseña)
Reseña de Acceso anticipado
Graphics
☐ Is this real life?!
☑ Beautiful
☐ Good
☐ Pixel
☐ Decent
☐ Bad
☐ It hurts my eyes!

*
Gameplay
☐ Very good
☑ Good
☐ It's alright
☐ Could be better
☐ More fun watching paint dry
☐ Don't bother

*
Audio
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ Earrape

*
Audience
☐ Kids
☑ Teens
☑ Adults
☐ Human

*
PC Requirements
☐ Potato
☑ Decent
☐ Fast
☐ High Spec
☐ Best Tech Available

*
Difficulty
☐ Just press 'A'
☐ Easy
☐ Easy to learn / Hard to master
☐ Difficult
☑ Think before you act!
☐ Dark Souls

*
Grind
☐ Nothing to grind
☐ Only if you care about leaderboards/ranks
☐ Average grind level
☑ Too much grind
☐ You'll need to give up your day job

*
Story
☐ Great
☐ Good
☐ Average
☐ Text or Audio floating around
☑ Story?

Multiplayer
☐ MMO
☑ Co-op
☐ Couch Co-op / Remote Play Together
☑ PvP/PvE
☐ Unstable
☑ Quite toxic
☐ No multiplayer

*
Game Time
☐ Short
☐ Average
☐ Long
☑ Replayable

*
Price
☐ It's free!
☑ Worth the price
☐ If you have some spare money
☐ Not recommended
☐ Save your money

*
Bugs
☐ None
☐ Minor bugs
☑ Can get annoying
☐ Goat simulator
☐ Gamebreaking!!
Publicada el 11 de noviembre de 2023.
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A 1 persona le pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
19
103.2 h registradas (13.6 h cuando escribió la reseña)
Masterpiece - The Definitive Edition
Publicada el 25 de octubre de 2023.
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A 4 personas les pareció útil esta reseña
1
676.6 h registradas (5.5 h cuando escribió la reseña)
Reseña de Acceso anticipado
Outlast can stand proudly as a unique and terrifying survival horror game. Unlike many modern horror games, it remembers that the most frightening monsters are those that you can't kill, but have to flee from, and it creates an outstandingly creepy atmosphere that rendered me defenseless against its many well-paced jump scares. Annoying design choices and forced moments of repetition have a bad habit of spoiling the mood, but between them is an experience that's scary as all hell.
Publicada el 18 de mayo de 2023.
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A 92 personas les pareció útil esta reseña
19 personas han encontrado divertida esta reseña
2
238.7 h registradas (205.4 h cuando escribió la reseña)
Turn left to go right :)
Publicada el 10 de febrero de 2023.
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A 3 personas les pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
239.0 h registradas (75.1 h cuando escribió la reseña)
10/10 i have 7 less friends now
Publicada el 10 de febrero de 2023.
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A 716 personas les pareció útil esta reseña
147 personas han encontrado divertida esta reseña
4
3
3
2
3
2
2
15
830.9 h registradas (81.7 h cuando escribió la reseña)
Reseña de Acceso anticipado
alone: terrifying
with friends: terrifying but funny.
Publicada el 25 de octubre de 2022.
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A 39 personas les pareció útil esta reseña
43 personas han encontrado divertida esta reseña
8.7 h registradas (3.1 h cuando escribió la reseña)
A customer ate my restaurant's table :o
Publicada el 25 de octubre de 2022.
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A 4 personas les pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
24.1 h registradas (19.2 h cuando escribió la reseña)
low budget version of Hearts of Iron IV.
Publicada el 25 de octubre de 2022.
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A 5 personas les pareció útil esta reseña
684.4 h registradas (184.0 h cuando escribió la reseña)
The Great (Exploration, Combat, Crafting/UI)
1. Exploration is new and exciting. The map is sizable and it feels there is always another area to check out. The zones are "level recommended" (meaning you may be toasted by mobs if you're not prepared for some zones). I personally don't mind this. I ran in to a more advanced area without realizing and died to an alligator. I'm still laughing about it.
Having level recommendations leaves some areas "fresh" to explore as I level up. The starter areas do lack in biodiversity. While the world is bright and colorful, it does not change much - expect many trees and rocks.
2. Combat is a lot of fun. It is fluid and relies on dodging, blocking and doing damage. I found it very engaging. You can mow through low level mobs, but have to take those above your level more seriously.
Leveling weapons unlocks skills and from there you can respec at any time toward being more of a tank, healer, or DPS.
3. The crafting in-game is extensive. There is a lot of materials to gather and several different 'crafting categories' to level up (mining, logging, harvesting, etc). I found the UI to be clean and unobtrusive. When I wasn't leveling weapons or progressing the story, I enjoyed harvesting materials and leveling crafting. Its hard to explain, but its rather fun and peaceful. A note on the UI - there is a LOT of room for improvement as far as adding group/party indicators, buffs/debuffs, etc.


The Middle-Ground (Quests/Story)
1. The game does have quests. However the quests are, frankly, bland. The main story mostly makes sense but its not quality. Essentially its a corrupted world and you - The Hero - (plus the 1,000 other players milling around) is the one who can stop it. The side quests are very basic fetch/kill/loot quests without any real narrative. There are journal pages to gather but they don't add to the world. I find I'm not driven to get back in the game simply to see, "what happens next in the story." As someone who enjoys the story in games, I did find this rather disheartening.

The Not-So-Great (Traveling, Encumbrance, Storage)
1. I'm sure I've seen someone call this a "jogging simulator" and they're not wrong. I've been back and forth across the main starter areas more times than I can count. Without much feeling of the terrain changing around me it did quickly become a blur of color where I lost touch with the feeling of immersion. There is also a distinct lack of "atmosphere". I'm not sure what the best fix for this is, but at least, please, fix the jump.
There is fast travel, but it uses the same resource needed for crafting. The good news is you get this resource frequently - the bad news is, if you need to move around a lot, say for storage reasons (see below) you will go through the resource quickly.

2. Encumbrance and storage are kind of tied together. Here's the deal, your personal storage box is tied to each settlement. There are 10+ settlements in the game which means you will eventually have 10+ storage boxes. You can view all of them, but you can only move items around (for a cost) if your faction controls both the settlement you're in AND the settlement you want to withdraw from. I.....can't.....even begin to explain how frustrating this makes inventory management.

----------------------------------

In summary, I'd call this a bare bones MMO. It has a great combat system, plenty of loot and there's a good level progression. If someone is looking to enjoy a new open-world this has a lot of potential for the price point. I have also heard the PVP is enjoyable but my closest encounter was a random duel with another player. I really can't speak to the PVP element.

New World does suffers a lot of small frustrating flaws which desperately need a Quality of Life upgrade. There is a LOT of room for them to expand here with new story and new zones to explore. The flaws can get cumbersome and annoying at times to the point I've logged off because I didn't want to deal with inventory management or running the same road up the hill outside First Light again. If someone is looking for a game that's polished and frustration-free, there are other, more established MMOs they should check out first.
Publicada el 17 de octubre de 2022.
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Mostrando 1-10 de 30 aportaciones