10 people found this review helpful
Not Recommended
19.5 hrs last two weeks / 55.6 hrs on record (19.0 hrs at review time)
Posted: 12 Feb @ 10:32pm

Early Access Review
My review is only based upon the current EA build of the game. If the game improves sufficiently, I will edit my review to a positive one.

For now, I would not recommend this game unless you really, REALLY want a co-op roguelike action game in the style of Hades.

The only thing is, this game is inferior to Hades in every possible way EXCEPT for the fact that it has co-op. There's basically no storyline or dialogue at all.

You can unlock up to 4 different characters, and each character has up to 4 weapons and 4 spells they can choose from. Seems cool, right? Well, not exactly. Certain characters are arguably much better than others. For now, I'd say the Monk is the best class in the game due to the Crystal Turrets spell. Most other options are simply horrible in comparison.

You can get perks for your light attack, heavy attack, and spell. You can also get a companion creature of some sort, an ultimate attack, as well as some sort of effect that can be added to your dash. The problem here is that so many options are worthless. For example, adding a perk to your dash is only even somewhat good if you are playing a melee character, and even then the extra damage you do is basically nothing. They all need majorly buffed across the board. The companions are worthless and don't do enough damage or have enough utility to even bother selecting. They all need buffed. Even the ultimate attacks are super underwhelming. They take way too long to charge (without certain perks) and even when you do pop one, they are very meh. With most build types you're going to be focusing primarily on your light or heavy weapon attack (whichever is better) and your spell. Those are pretty much always the most important things to upgrade.

There's a lot of passive perks that you can unlock, which is a grind fest, but unfortunately, most of them are very tiny upgrades that are barely useful.

Some of the acts have rooms (chambers) that are designed weirdly and have stupid mechanical gimmicks. For example, in the second act there are some chambers that have puddles of water, and the puddles slow you down a lot. Unfortunately for you, those rooms can also be filled with a truly absurd amount of AOE attacks launched at you that you cannot escape from. In the third act, the floor is comprised of separate platforms that you have to dash across. That's fine until it's time to avoid an enemy attack but you can't because your dash charges are empty. The higher the difficulty, the more absurd it gets. Don't even get me started on the curses you have to take at higher levels of difficulty. Some are annoying and some are run-ending.

The game is also quite short. There's only 4 acts, and the 4th act is basically several battles one after another, followed by fighting King Arthur.

I'd wait until this game is out of EA before buying. There's just not enough content here to justify purchasing it unless you're a diehard action roguelike fan who *needs* a co-op game.
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1 Comments
Rheetro 13 Feb @ 1:07am 
Couldn't have said it better myself, exactly how I feel about the game in general - I also feel bosses are bulletsponges despite I have fully upgraded weapons/spells, like it suddenly turn into a potato-stick, the game seriously need buffs across the board (weapons/spells) also nerfs in other regards + overall balance changes IMO