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skeletundra の最近のレビュー

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44件中 1-10 を表示
1 人がこのレビューが参考になったと投票しました
総プレイ時間:8.6時間 (レビュー投稿時点:2.4時間)
Have you ever heard of... Lunchables Chicken Shake-Ups?
投稿日 3月20日.
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総プレイ時間:30.8時間
there are 2 maps and 1 game mode: dust II and mirage ffa

global elit big money!
投稿日 3月3日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:5.7時間 (レビュー投稿時点:3.9時間)
早期アクセスレビュー
irreversible psychological damage. would recommend.
投稿日 2023年10月22日.
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総プレイ時間:530.0時間 (レビュー投稿時点:528.3時間)
Changing to a positive review, because I would say the good outweighs the bad.

Combat is responsive and engaging with pretty much any playstyle and character class, the new class spec system is phenomenal, and mechanically the game is sound after a year of having been released. There are a myriad of bugs that still plague the game, but it's playable.

However, the overwhelming amount of net lag and painfully long load times I experience due to how poorly optimized the game is still makes it a challenge to enjoy myself while playing, and that's on a good day when I can play at all. Me and several others experience the same issues over a variety of PC specs, from high to low end.

Paid cosmetics and microtransactions are how companies earn their money. In this regard, the cosmetics for each class aren't terrible. However, it's really annoying to see cosmetics from other sets placed into different packages or just recolors of one part of an armor piece as a completely different set. Their ingame shop also works entirely off of FOMO, swapping one of three cosmetic packs out for each class every two weeks. Of which by now there are probably several dozen that haven't seen the light of day since release.

My final criticism *would* be the lack of story but that is also finally being remedied. Granted, it takes 6 months for them to push a new mission out or any new content whatsoever, I hope that with time we'll have something worthy of calling a 'story' for this game.

Leveling and obtaining currency not just early on, but throughout, was one of Darktide's largest issues as a game. Only by spending several hours a day on the game (which many people do not have) were you able to obtain a large enough quantity of plasteel to upgrade a single weapon. This has since been changed with yet another major update, and the introduction of a new crafting system that is far more intuitive and player-friendly.

Still, I say, wait for a sale. This game still is not yet worth the price tag that Fatshark has set for it, in my opinion.
投稿日 2023年10月7日. 最終更新日 12月10日
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総プレイ時間:85.6時間 (レビュー投稿時点:82.6時間)
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Psychotic rage and killing without consequence has never been so fun! Pick up this game if you have anger issues.
投稿日 2023年9月21日.
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1人がこのレビューが面白いと投票しました
総プレイ時間:953.4時間 (レビュー投稿時点:828.5時間)
its like a janky mix between FEAR and fallout 3/nv gameplay with a story that barely makes any sense and a dialogue menu that makes you suicidal

having the time of my life
投稿日 2023年8月7日. 最終更新日 2023年8月7日
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総プレイ時間:226.6時間 (レビュー投稿時点:102.0時間)
it's like watching a youtube video with midroll ads but instead of getting a viagra commercial for your limp ♥♥♥♥ you just get ♥♥♥♥♥♥ in the ass by timelock and dripfeed content

3/10 but I'll never stop playing it

edit: I stopped playing it
投稿日 2022年9月27日. 最終更新日 2月21日
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2 人がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
総プレイ時間:8.5時間
早期アクセスレビュー
It simply is not fun.

I understand that the game is intended to be complex, but there comes a point where "complex" turns into "overcomplicated". The controls aren't an issue, but the damage system is confusing, the tutorial provides little to no context outside of a handful of extremely basic things, and even lone zombies can provide far more of a challenge than they should. Not only that, but you will find yourself dealing with unrealistic levels of zombies chasing after you simply because one just happened to bang on a window of the house you're scavenging around in. Debuffs are constant and consistently being stacked onto you until you topple over and get eaten alive. After hours of gameplay, I can still barely find my way around any map I play on. I have tried my hardest to enjoy this game, but for anyone who likes nuanced, inconsistent and vaguely detailed games, I guess this is for you. I know it's not for me.
投稿日 2022年9月6日.
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総プレイ時間:8.0時間
greek boy♥♥♥♥♥ stink like olive oil and barley porridge
投稿日 2022年9月5日.
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総プレイ時間:79.4時間
Through time, I will say a myriad of the issues I once had regarding matchmaking actually ended up being remedied. Newer content has also been refreshing and it's nicer to see people using a wider variety of weapons that aren't just 'meta'.
投稿日 2022年7月12日. 最終更新日 12月10日
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