7 people found this review helpful
Recommended
0.0 hrs last two weeks / 61.7 hrs on record (27.4 hrs at review time)
Posted: 26 Feb, 2020 @ 3:02pm
Updated: 31 Jul, 2020 @ 10:00pm

To start, I rarely write reviews, but when I do, the game is either extremely good or extremely bad.
This is fortunately the former.

This is an urban exploration puzzle / adventure game at its finest, where it seems a city is struck hard by Murphy's law.
Everything's starting to fall apart from negligence and as a structural analyst it's your job to document it all, and fix stuff along the way where possible.
There is also a very interesting plot you can uncover, about why this all happened, as well as some interesting tidbits of the city and it's inhabitants.
You'll be walking, driving, jumping, climbing and crawling through old tunnels, machine halls, air ducts and all sorts of infrastructural buildings.

I went in without much expectation, thinking I'll be done in a few 3-8 hours like some other exploration games I've played.
Boy was I wrong, even though I only played through it once yet, I got a solid ~30 hours of good gameplay out of it, and I certainly haven't seen it all or completed all achievements.
Also there are a metric ton of secrets and easter eggs, from which I certainly missed about 60%+.
The ending is pretty gripping and has great suspense, but fits well with the general vibe of the game.
Replayability is also there, for at least a second playthrough, I'll certainly get to that some day.

This game was made with love and attention to detail, and filled to the brim with content to explore and uncover.
It also very much feels alive, often funny and realistic (apart from some slightly over-the-top action).
You'll often have a phonecall with your boss, or talk to someone on radio.
There are cars and trains driving around in some parts of the game, and even normal people walking around.

Can wholeheartedly recommend for it's price, fantastic little (well, big actually...) exploration gem!

And a tiny warning for the very faint-hearted, this game contains some optional (and one mandatory) scary parts, from which about 2 (or 3) could be considered jumpscares.
The game in it's core isn't a horror game by any means however and there is basically no risk of getting spooked randomly.
Mostly it's just creepy or dark without anything happening in particular, while the brain does the rest to produce some psychological unrest.
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