39 people found this review helpful
Recommended
0.0 hrs last two weeks / 1,050.1 hrs on record (452.8 hrs at review time)
Posted: 13 Oct, 2016 @ 4:48pm

I am truly blown away by how gorgeous this game looks and pays off even after the thousands of hours you take. From every angle and every vantage point, the sprawling, being started with the zeds outbreak caused by Horzine Biotech's failed experiment. Quickly becoming unstoppable momentum, the zeds overtaken the continental Europe. And that's where we begin...

There's a definite thrill to this game, particularly given the very real threat of a misplaced play, or team positioning leading to a crunchy end.

Maps made by Tripwire have a dense, but extremely precise and interesting design that encourages for both holding all kind of spots cooperatively, or for unbroken sprints around the map for the ones that don't give up easily.

It's excelent, but initialy hindered by putting too much of the enjoyable stuff beyond the beginner's reach - higher difficulties are now bringing a lot of new in-game content, giving players new challenges to face, and making it really enjoyable from the time perspective.

I have to say, it is a very well-layered game. Multiplayer cooperation, a lot of perks to choose - each one of them brings up a lot uniquness and synergises with the others, a lot of zed types to face, two end-game bosses to face against in the end, enjoyable weaponry and a well prospering in-game mt system.

Although enjoyable and good looking, but hardly revolutionary to the game genre. That is a good definition for Killing Floor 2. But there again, don't we enjoy the classics?
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