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Sengjung123 の最近のレビュー

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1 人がこのレビューが参考になったと投票しました
総プレイ時間:17.5時間 (レビュー投稿時点:4.7時間)
Galaxy burger is a great cooking simulator game where you manage your own store, while travelling to different planets to serve delicious burgers and sides to everyone in the universe.

Each planet has 3 different modes to choose from, from the regular shift, which is the normal mode for the game to get used to your kitchen layout for the specific planet, endless, which lets you cook until you decide to close the store, and time challenge mode, which adds your cooking time into account on top of the regular shift, where people would be more familiar with urgency from other similar cooking games like overcooked or plate up. It is also noted that the other two modes are locked until you unlock 3 and 4 stars for that planet respectively, which is easily earned within 2-3 in-game days.

We played specifically on the co-op mode for the game with two players, and throughout the game session we had tons of fun managing the cooking times of the food, and making sure the orders and the special requests were met accordingly. Even while playing on the regular shift, we treated it as if time was also of the essence to give it our best, and I think the freedom to be able to choose the game tempo on how you want to play it was the highlight of the game.

We had some small bugs and glitches where one of us was locked out of machines, or the cup being stuck on the cursor and unable to let go, but it added to more fun and laughter instead of frustration as we took that as a challenge since it was not game-breaking, and it properly fixed itself at the end of the day.

Some suggestions to the game that might help in my opinion:

Option to share dialogue with everyone
Having dialogue shared with everyone would enable everyone in the co-op to be able to read customer interactions, but it's also understandable not to include it so that as once the day was more hectic we skipped the dialogue in total when completing orders.

Twitch Integration
For streamers, this could definitely be looked into, as for one, viewers could be integrated as customers for the day to improve the customer service roleplay aspect.

Overall this is honestly a great cozy game to play with either friends or solo, and definitely hours of fun to be had with the amount of planets to visit and explore.
投稿日 2024年8月23日. 最終更新日 2024年8月23日
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1 人がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
総プレイ時間:271.5時間 (レビュー投稿時点:5.9時間)
早期アクセスレビュー
I told my friends it is a chill loot collection roguelike where you go to different planets and collect things to sell.

I might have left out about the locals on the planet, but they'll learn.
投稿日 2023年12月2日.
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このレビューが参考になったと投票した人はまだいません
1人がこのレビューが面白いと投票しました
総プレイ時間:182.1時間 (レビュー投稿時点:20.9時間)
meh
投稿日 2023年11月22日.
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このレビューが参考になったと投票した人はまだいません
総プレイ時間:49.8時間 (レビュー投稿時点:21.7時間)
早期アクセスレビュー
If Stalker and Tarkov had a kid this would be it.
投稿日 2022年11月23日.
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総プレイ時間:29.6時間 (レビュー投稿時点:20.2時間)
nice
投稿日 2020年11月28日.
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このレビューが参考になったと投票した人はまだいません
総プレイ時間:96.0時間 (レビュー投稿時点:96.0時間)
This is the kind of game where you can either chill and play it slow, or full out grind to make that bread. It's an interesting take on how you slowly grow infinitely stronger and take on more challenging monsters, while building up your base, interacting and completing quests, collectibles and clearing dungeons for unique weapons. With the post-game dungeon, you even have a leaderboard for the furthest level you reached.

I have been watching this ever since the concept for it came about, and did get to test it out in the betas. I'd say that this has been quite the journey, with you setting your end-game goals of either being a perfectionist and getting every achievement/item, or getting so powerful that you could one-shot anything, or even making your base self-sustainable.

Be anything you want to be.
投稿日 2019年11月27日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:578.8時間 (レビュー投稿時点:14.5時間)
A great tactical shooter that makes teamwork matter, with the newer characters having more colorful backgrounds. Operators and their skills and backgrounds have definitely changed since the release and year 1 where they had more of a focus on backgrounds of various operators from made-believe mercenary factions, and it's going to be interesting to see how future new operators and their kits will be played to their best.
投稿日 2015年12月3日. 最終更新日 2021年11月24日
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:141.8時間 (レビュー投稿時点:15.9時間)
早期アクセスレビュー
Its a nice game that can be improved further, by adding more stuffs to craft, more guns to get, and more various types of zombies to kill. Currently its getting easier to hunt down zombies.

8/10
投稿日 2014年7月24日.
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2 人がこのレビューが参考になったと投票しました
総プレイ時間:21.1時間 (レビュー投稿時点:11.1時間)
早期アクセスレビュー
An MOBA-ish zombie killing game.

Its fun, trust me.
投稿日 2014年4月25日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:117.0時間 (レビュー投稿時点:107.7時間)
A fun f2p game that requires you to grind to upgrade your weapons and tiers.
投稿日 2012年7月28日. 最終更新日 2018年5月26日
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