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Recommended
0.0 hrs last two weeks / 108.7 hrs on record (106.8 hrs at review time)
Posted: 16 Mar @ 5:01am
Updated: 16 Mar @ 5:07am

Story: ★★★★★ – Deep, engaging, and occasionally makes you question your life choices.
Graphics: ★★★★★ – So realistic, you'll want to apologize to NPCs for stepping on their cabbages.
Character Development: ★★★★★ – Jindřich goes from clueless peasant to slightly-less-clueless hero.
Game Freedom: ★★★★★ – Want to be a noble knight or a legendary chicken thief? You do you.
Combat Mechanics: ★★★★★ – Swing, miss, get smacked, repeat. It's a brutal dance of survival.

Story: The plot is like a good medieval stew – thick, rich, and full of surprises. One minute you're saving the kingdom, the next you're wondering why you're waist-deep in a moral dilemma about who owns this mysterious lost goat. It's a tale of honor, betrayal, and enough plot twists to make even Shakespeare say, "Alright, calm down."

Graphics: Honestly, it's so beautiful that I caught myself stopping to admire trees. Yes, trees. The landscapes are so immersive you'll start believing you can smell the medieval mud through your screen. And the NPCs' facial animations? So real that I expected them to judge my poor life choices – and they did.

Character Development: You start as Jindřich, the guy who probably couldn't swing a sword without hurting himself. But give it time, and you'll become a battle-hardened warrior who still occasionally falls off his horse in the most embarrassing way possible. Character interactions are deep, meaningful, and will probably result in you awkwardly flirting with the wrong blacksmith.

Game Freedom: Want to follow the noble path? Go ahead. Feel like robbing a village and spending the night drinking with shady characters? Also valid. Or maybe you'd prefer to spend five hours learning medieval alchemy to make potions that you forget to use? Totally an option. The freedom is so vast it's almost overwhelming – in the best way.

Combat Mechanics: The fights are intense. The learning curve? Sharper than your first sword. Expect to lose to a drunk peasant more than once, but when you finally win? Oh, it feels good. Like, "I deserve a feast" good. Timing, strategy, and praying to RNGesus are all part of the process.

Romantic Encounters: Ah yes, the now-infamous scene with Hans Capon. Let's just say it's… memorable. The kind of moment that makes you laugh, cringe, and question whether you really needed to see that much medieval skin. And it's not just Hans – let's just say Jindřich's love life is... as complicated as his swordplay.

Verdict: Kingdom Come: Deliverance 2 is like medieval life – messy, unpredictable, but totally unforgettable. It's a game that rewards patience, creativity, and occasionally just rolling with the ridiculous. If you love deep RPGs, historical realism, and the freedom to mess things up in spectacular ways, this one's for you.

5/5 – and that's only because the rating system doesn't go higher.
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