Sal
Brazil
 
 
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ As long as I'm with you :DiddleDiddle:

⠀⠀⠀⠀⠀⠀⠀⠀⠀Here's my complete Visual Novel Library
Vybraný obrázek
Can you recognize all references?
8
Oblíbený návod
Vytvořil – Sal
94 hodnocení
How to upscale visual novels in real-time, improving general quality of sprites and CGs.
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FUNK DO ESTÁINZ
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Visual Novels - Veřejná skupina
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Odehráno 46 hodin
I will never forget the feeling I had when I first booted Witch on the Holy Night and I kept playing it straight until I finished the 1st chapter. For context, I have never played anything from Type-Moon before. I've been an avid visual novel reader for about 5 years now, and somehow, I'd managed to avoid spoilers from their works as well.

It was already late at night after I exited the game from the menu, very unusual for me considering I'm an early sleeper. But I had a good reason for staying up so late: I was ecstatic. After turning off the computer, I sat on my bed, rubbed my eyes, and I took a moment to reflect, thinking to myself: "Wow. That was something else." I was still processing the fact that I was finally reading something that took so long to reach me. But even more than that, I was also acknowledging that Witch on the Holy Night is unlike any other Visual Novel I have read so far.

Truth be told, I was a bit skeptical before reading it, because Witch on the Holy Night is Holy Expensive. And I already had a terrible experience reading something over-the-budget that didn't quite exactly meet my expectations (I'm looking at you, Anonymous;Code), but gladly, I was presented to a magnificent story, one that - believe it or not - more than justifies the price I paid for it.

I'm going to be honest, the writing I have witnessed here is so impeccable that it makes everything else that I've read so far look like child's play. It's not about just using complex words or making huge paragraphs of random explanation; it's about putting your own feelings into it and making them truly resonate with the reader, and you can definitely experience that here.

This is an opinion that I have already shared to a couple of friends, but I couldn't believe such delicacy could be shown in a visual novel like this. The background music is mostly classical, which adds a sweet and peaceful touch to the reading experience, creating one of the most memorable feelings I've had when reading anything. There's just no way regular books can have the same impact.

Not just the writing and music, but let me talk about the general art as well. The transitions and effects of characters and backgrounds here are - by a huge-ass mile - the best I have ever seen in a visual novel as well. I had absolutely no idea a visual novel could have its art explored like this, from the simple opening of a door to an elaborate movement of a character. The whole concept I had of visual novels was shattered as I experienced it; it even looked like I was watching a movie at some point, feeling like a kid enjoying something for the first time. "Is every Type-Moon VN like this?" I constantly thought to myself, embracing every moment of it.

As you can see, the composition of elements here is perfect and in sync. That said, unfortunately, the sad thing about all this praise is that when you're shown something better, you're going to wish to experience it all the time now. And I just know I'm going to have a hard time reading anything else after this.

Witch on the Holy Night made me rediscover my passion for visual novels, and because of that, I will never forget it.

I'll take my sweet time since I don't want to rush things, but I just can't wait to read Fate/stay night and Tsukihime.

Thank you Type-Moon.
Nedávná aktivita
11,9 hodin celkem
Právě je ve hře
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Zahara 19. bře. v 17.39 
great guy ❤️
Olmo IV, Kaiser der Römer 19. bře. v 11.30 
cool guy
Melatonin 10. bře. v 7.04 
nah, didnt use a guide for zero time dilemma, but i ended up taking a break every 5 minutes and going outside. walking around aimlessly and deep in thought, trying to puzzle everyting in my mind together that has just happened. probably why it took me like a month to finish even though i was bingeplaying it LOL so no worries, u are defo not alone with the confusion it was capable of causing :AI_Ota:
LordG_ 9. bře. v 10.22 
baseado
Melatonin 25. úno. v 14.08 
well, thats what guides are for. as long as youve had your own share of fun regardless, thats all that matters. nah but the games are amazing and i found the concept of them to be hella interesting. made me laugh, cry and second guess my life choices, gotta love it. aaaaand the soundtracks have only made it better. i mean hey, up till this day, liens somnium ost is in my main playlist, too many emotions included. while the games could baffle one and make one outright spiral out of confusion during certain segments, i think thats just part of their charm. :aini_aiba:
Melatonin 24. úno. v 16.38 
thank you :bearis: i actually prefer the og AI over nirvana. og AI had me more attached to the characters as it had a more serious vibe in my opinion, while nirvana felt more like a cute spinoff to reminiscence over the previous title. overall though, i do love both of them regardless. date san exists and always manages to make me laugh, so the games did induce a lot of joy in me. how about you though, fellow vn enjoyer? :3