2 people found this review helpful
Not Recommended
13.4 hrs last two weeks / 61.2 hrs on record (38.8 hrs at review time)
Posted: 3 Nov, 2024 @ 10:26am
Updated: 1 Dec, 2024 @ 3:38pm

After the first 5 hours of gameplay, I’d like to make my initial assessment of the game. I’ll see if it needs an update after I finish it. Update after 38 hours, side quest feels very service game, you do them but it doesnt matter.

First of all, I was initially negative about the shift to a more Pixar-like/cartoon style. It seemed worse in the trailer, but the actual game doesn’t look as bad once you start playing. While the tone has become more childlike, the graphic style isn’t as off-putting as I expected.

The action-based combat feels similar to switching from Mass Effect 1 to Mass Effect 2: it’s more action-focused and limits tactical options. It’s not necessarily bad; it just takes some getting used to.

Dialogues are almost nonexistent. It feels like the HR department really may have filtered the writers’ ideas, as everything seems designed to avoid offending any group.

Story - I was a fan of Dragon Age Keep, and I've played every BioWare game in the past, always appreciating how even small story elements could resurface in later games. However, here, the story feels almost nonexistent, which is disappointing.

Character Customization - For male characters, the body customization is great: lots of options, allowing you to be bulky, fat, or fit; there’s a wide range to choose from. However, for female characters, the options seem limited, as if they were created from a male template, making it hard to achieve a truly feminine look. Features like glutes and chest appear non-existent.

Summary - Overall, this doesn’t feel like the ideal Dragon Age game. Ironically, I found more RPG options in Elden Ring. This game feels more like an action-based experience, similar to Shadow of Mordor or Fable, than a true RPG.

For now, I’d like to finish the game to see what direction they took with the story. I don’t mind the shift to a more action-focused combat style, although similar changes put me off in games like God of War. I’m curious about the dialogue style in this game—sometimes characters respond to major, terrifying events with things like "Ok then, by the way…," which feels out of place. I’m giving this game a chance, but at this moment, I can’t recommend it.
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