27 people found this review helpful
2 people found this review funny
Recommended
63.1 hrs last two weeks / 1,961.8 hrs on record (483.4 hrs at review time)
Posted: 2 Nov, 2014 @ 9:45pm

Sims 3, for all it's faults and troubles is probably the best Sims game to date.

The open world provides a sense of immersion not achieved by earlier games. This is a feature that was missing in previous games.

There are a wide variety of expansion packs to provide additional functionality for just about anyone.

You can pretty much play the game however you want, you can make your sim an upstanding citizen, a socialite, an excentric recluse, a crook or anything inbetween. You can have your sims befriend everyone and be known for being nice, use them to express your darkest desires to ruin all your neighbor's lives, or even ruin their own lives if you so chose.

That is not to say the game doesn't have it's problems. It is probably the buggiest game ever released by EA, and that includes Sim Copter and Streats of Sim City. It is using an archaic branch of Mono which makes the Mono releases chosen by Unity3D look new, and has a severely garbage collector that leaves unnecessary cruft everywhere and instead vacates other objects from memory as soon as you leave the lot they are on. It seems either the core programmers didn't know how to mark something as a cached asset, or just didn't bother. Despite the size of the game, there is no attempt to use either a disk heap, or a secondary virtual memory segment to store cached assets, and until recently it didn't even support over 2GB of game memory space.


Tech support is nearly non-existant, but fortunately the game has finally stopped being update to support expansion packs, which would commonly break the game completely for older expansion packs, so there are fewer issues.

To put it simply, the game itself I give a wonderfully positive rating as a near perfect game for it's category. It is everything a Sims game should be. However, the backend is flawed at best, and often downright broken, while tech support is downright non-existant. Frankly, I think EA could care less about technical support or keeping their older games functioning on newer technology, and I think recent reports of having the worst customer support in the video game industry are not only accurate, but an understatement.

Still, if you can put up with these faults, The Sims 3 is certainly worth your time and frustrations.
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9 Comments
Ashley 12 Oct @ 10:57pm 
OMG, your review is like, super detailed and awesome! I totally love how you explained everything. You're amazing! 😍✨
76561199767738692 2 Sep @ 12:38pm 
Wow,your review is on point! So much info and thought put into it. I'm seriously impressed. Keep it up! 💖👏
Aoi Blue 2 Sep, 2018 @ 10:29pm 
A little update: I've been trying to get this to work on Steam Play the past few weeks. It's running into issues with Mono.

It's getting to the point that I might write a few scripts to easily install Mono on a Steam Play compat tree (how Steam Play implements Wine Prefixes).
Aoi Blue 7 Jul, 2016 @ 5:20pm 
As a note, that launcher bug is finally fixed, because it broke the launcher in Windows 8.

Aspyre Media had been nagging them over it breaking the Mac OS X version for so long, but EA wouldn't do anything about it
Aoi Blue 6 Nov, 2014 @ 6:53am 
The mods help a little, but nothing can fix the broken garbage collecter or outdated core engine.


There is one mod that has consistantly fixed bugs on every major release. It's not as necessary now that they have a final release without as many major bugs (They even managed to fix most of the bugs that left abandonned cars all over the worlds), but there was a time when it was impossible to play without it.

Computeron 4 Nov, 2014 @ 10:34am 
im sure in internet are mods
Aoi Blue 4 Nov, 2014 @ 2:20am 
The vast majority of the bugs still exist on the base game running from DVD. However, it seems the Sunset Valley world is impacted by the fewest bugs. (Only one location with bad routing, and a very well optimized world with a low memory footprint, and lots properly spaced to give time for loading transitions.)
Aoi Blue 4 Nov, 2014 @ 2:17am 
Nope, it's well known, just read the Sims 3 forums.


Generally turning off the Steam Overlay helps (it frees up some memory). The OS X port is particularly bad. The Wine Community tracked down a bug in the launcher (Turns out they were using an IE-Specific Javascript function on a Mono based launcher in Mac. Doesn't work.) They still never fixed it after recieving the notice of the bug, and direct instructions on how to fix it. (A simple change in the webpage.)
Computeron 3 Nov, 2014 @ 2:22pm 
maybe bugs are existing because you have steam version? i dont have that game so its a question