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总时数 442.5 小时 (评测时 196.1 小时)
Here's a hot take: Eternal is an overall improvement over Doom 2016.
Eternal has better and more lively gameplay, a refined and more variable artstyle, better levels and enemy designs. Mick Gordon ripped himself a new one making the OST, which is quite obvious, as seen by the results. All this combined makes for a more memorable game, all levels are unique with specifically crafted music for them, all arena encounters present a challenge, the designs of new enemies are inspired(specifically I love Marauders). Oh and the three new levels in DLC №1 give us perhaps the best Doom experience ever and the overall package gives us the best FPS experience. Period.
But stil I have a few gripes: the unnecessary and unskippable cutscenes that show the MOST OBVIOUS stuff, the sound design of guns, which sound like BB-guns compared to their 2016 counterparts and the letdown of an online mode, which is unbalanced at it's core(trust me, i played 50+ hours of battlemode).
Overall, it's a fantastic game with awesome DLC and great prospects for the future.
9/10
发布于 2020 年 11 月 26 日。 最后编辑于 2020 年 11 月 26 日。
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总时数 57.8 小时 (评测时 14.5 小时)
Captivating lore and story, deeply (no pun intended) engaging gameplay, great audio and music, stunning visuals, creative creature design
What more do you want from a game?
发布于 2018 年 1 月 31 日。
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总时数 1,654.3 小时 (评测时 1,306.3 小时)
i guess it's decent
发布于 2016 年 8 月 11 日。 最后编辑于 2020 年 5 月 24 日。
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