1 person found this review helpful
Not Recommended
0.0 hrs last two weeks / 17.7 hrs on record (17.5 hrs at review time)
Posted: 8 Aug, 2015 @ 4:26pm
Updated: 2 Jan, 2020 @ 9:20pm
Product received for free

Update: As of a Windows 10 patch in 2018 or so, this game became unplayable due to extreme lag, and any attempts to fix it that I've tried have completely failed. Unfortunately this means I will need to change my recommendation to no. There's been no attempt at fixing this.

Full review can be found here: http://www.the-backlog.net/arevan-the-bitter-truth-review/

This review is based off a copy provided by the publisher.

Arevan will send you through a lot of twists and turns. Unfortunately, they’re fairly predictable. The game is also not overly long for an RPG, with my playthrough clocking in at 14 hours. A good chunk of that 14 hours turned into unneeded grinding and some idling time while I did other things. So really, for your money you’re getting an around 10 hour adventure.

Leveling in Arevan is a bit of a hit-or-miss thing. On one hand, a system exists so that you never actually have to FIGHT any bosses in the game. On the other hand, leveling up enough to be able to pull through these bosses offers some great rewards. And yes, you read that right – you don’t actually have to fight the bosses in this game. Should you die, you can choose to just continue on or try again. Choosing to continue on will automatically kill the boss, and in the cases of storyline ones, continue on in the story.

Arevan provides no in-game world map, and you’ll likely also end up hard pressed to try and find one online. And, of course, it ends up becoming very easy to get lost on said world map. Luckily, the game has a system of usable runes that let you quick travel to cities. While you have to actually find the NPCs that sell them, these prove to be a very handy to have around.

Arevan’s combat is a turn-based system. You’ll input everyone’s commands, and then based on the speed of you and the enemies, actions will happen in that order. If you know which character will go first (PS: It’s probably Pascal), you can manipulate to do certain actions at certain times. This can prove useful for landing those status effects as well. And luckily, you can scan every enemy in-battle by use of the shift key (or on controllers, at least on mine, the A button). It will be a bit confusing at first what each symbol means and what the colours mean, but you’ll eventually get the hang of it. If you see red though, use that and try and land the statuses that show as red. Just do it.

The biggest issue in Arevan is, by far, the sheer amount of spelling and grammar mistakes. From simple things such as words missing a letter to flat out spelling mistakes. I don’t know about you, but knowing I have a ]man and he’s being hemself heading intodungeons doesn’t leave that great of an impression. Sometimes the issues will be in every other line, sometimes they’ll just vanish completely for a bit. The game could use a good, thorough proof reading by a few people to try and clean up some of these mistakes.

I also had issue with how the quest log was handled. Sometimes it was really clear on what I should do, other times not so much. Near the end, I got extremely lost on where to go until I finally stumbled upon something after over an hour of searching. In that time, I had done practically everything else I could do then. I’d done all the little side dungeons to make the last boss easier, I’d rescued a mermaid, and I’d helped some selfish treasure hunter find his secret dungeon. Of course, little did I know what doing all those side dungeons to make the last boss “easier” actually meant. I won’t spoil it, but needless to say I was left extremely unsatisfied at the end.

So, like most RPGMaker games, Arevan is not for everyone. You’ll need to deal with a gigantic amount of spelling issues and general getting lost. Luckily, I found the combat system and general story – minus the spelling/grammar issues – quite good. I also enjoyed the music and sound effects, even if some of them were things that were stock with RPGMaker instead of original. Overall, I would suggest the game, but only to folks who are fans of RPGMaker titles. If you’re looking for some big, fancy, 3D title, you’d best look elsewhere.
Was this review helpful? Yes No Funny Award