Rich
 
 
Have I been dominating you in BF1/4/2042 or some other online pvp experience? Please post your insults below 👇
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Vitrine des captures d'écran
gtfo.
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Activité récente
2 291 h en tout
dernière utilisation le 17 nov.
20 h en tout
dernière utilisation le 9 nov.
44 h en tout
dernière utilisation le 11 aout
jainluv147 23 oct. à 4h12 
I have scratches directors cut if u are Interested
Bored Peon 20 juin à 13h13 
Any engine would have issues with that many concentrated high poly objects.
Rich 20 juin à 9h04 
Yeah I figured... Weak engine :(
Bored Peon 16 juin à 21h44 
Guns use more resources than most settlement objects. Which is why dropping and scrapping some can increase the budget so much.

As I said, building walls to block line of sight wont help because they will still all be loaded in the game. I mean there would be a SLIGHT performance difference due to having line of sight blocked, but they are still technically partially rendered so the game knows not to fully render, if you get the drift.

Basically, you pushed the engine too far. It only took me a few seconds to figure it out, because as the screenshot I showed, I had similar issues looking at the floor when in my vault sometimes, however if i got down into the saves and such below it goes away due to distance and terrain occlusion. It is just too concentrated in one area.
Fluka 1 mai à 16h26 
+rep thanks for the trade!
Rich 14 mars à 7h23 
😥