93
已評論
產品
109
帳戶內
產品

random_script 最近的評論

< 1 ... 4  5  6  7  8 ... 10 >
目前顯示第 51-60 項,共 93 項
目前尚未有人將此評論標記為值得參考
總時數 16.7 小時 (評論時已進行 15.3 小時)
Kind of just ok. Nothing really wrong with it, but also nothing really amazing.
A bit on the not enough content and copy paste side. Also the bosses felt kind of missing something.
張貼於 2021 年 1 月 31 日。
這篇評論值得參考嗎? 搞笑 獎勵
目前尚未有人將此評論標記為值得參考
總時數 9.6 小時
Not as good as part 2, but I think it is better than part 1.
Some of the serpent's stuff felt off. I killed 3 by pure luck, 2 by brute force and 2 by knowing their weaknesses.
張貼於 2020 年 12 月 25 日。
這篇評論值得參考嗎? 搞笑 獎勵
5 個人認為這篇評論值得參考
總時數 39.3 小時 (評論時已進行 14.7 小時)
At first I didn't quite like it, it felt weird and clunky and the art style is odd.
After a couple of hours you get the mindset for the rest of the game.
I love the skill tree, I guess they borrowed the idea from Final Fantasy and Path of Exile.
The combat is pretty simple but effective and the weapons/crafting is great.
The Dark Souls inspiration is clear and they got the right sense for it, doing their own thing,
I suck at platformers, but I managed to beat this game without much trouble. The hardest parts are not that hard if you stop a second to plan or think about it, which is good design.
The game has a ton of content that is easy to miss. You probably will need multiple characters to find out everything.

Hollow Knight is the most similar game to this that I have played. I like HK more, since it is a much more packed and longer game, but I truly hate that in HK you take damage if you get in physical contact with the enemies, which happens all the time. HK is also much more harder than SaS and has a ton o optional crazy hard content.
In short I like the characters, crafting, weapons, skill tree and secrets more in SaS but I like HK a bit more in everything else.
So my advice is to play both, best games of the genre for me.
張貼於 2020 年 8 月 30 日。
這篇評論值得參考嗎? 搞笑 獎勵
目前尚未有人將此評論標記為值得參考
總時數 5.4 小時
The hard fights seem more fair than in episode 1.
I liked it more than episode 1, probably due to this was developed in 2 years instead of 1, which means a lot more of work.
張貼於 2020 年 8 月 22 日。
這篇評論值得參考嗎? 搞笑 獎勵
目前尚未有人將此評論標記為值得參考
總時數 3.6 小時
There are a couple of quests that are a bit meh, but overall this has a good quality.
I kind of dislike the last fight, that is mostly a hide and seek endurance battle.
張貼於 2020 年 8 月 22 日。
這篇評論值得參考嗎? 搞笑 獎勵
目前尚未有人將此評論標記為值得參考
總時數 58.2 小時 (評論時已進行 30.2 小時)
This is my favorite Souls-like so far, yet I still believe FromSoftware games are better in general and particularly in design quality. I have yet to try The Surge 2 and Nioh 2.

So the good:
- Awesome atmosphere and world building.
- Awesome labyrinth level design, the best I have found in that regard.
- The implant system it is great to fit your character to your play style.
- Some sets are awesome.

The bad:
- Even with all the DLCs there is not much content. It is enough for a couple of playthroughs, but kind of lacks.
- The combat can be kind of repetitive and trivial and cutting limbs gets old after some hours.
- The testing chamber can be quite boring and repetitive.
- A couple of areas have too much poison or enemies in groups.
- The game is pretty much unbalanced, so there are many play style options that are worthless.
- Very few bosses and enemy diversity.

The ugly:
- Most of the bosses are kind of ♥♥♥♥♥♥♥♥.
- Many animation attacks are kind of broken: too fast, too wide, too strong.
- The lockon mechanism is terrible when you have multiple enemies and you want to focus on one specifically (which is very often in late game). This comes from using the same binding as the limb selection, which is fine, but the initial enemy selection is not viable to do in the short time you get when ambushed.
張貼於 2020 年 6 月 6 日。
這篇評論值得參考嗎? 搞笑 獎勵
目前尚未有人將此評論標記為值得參考
總時數 10.3 小時 (評論時已進行 5.2 小時)
I picked this up because it was on sale. I did not have much expectations, but I am surprised about how fun this has been so far.
I don't really play platformers, but this one really is appealing to me. Very simple, very just, very lean.
張貼於 2020 年 4 月 12 日。
這篇評論值得參考嗎? 搞笑 獎勵
目前尚未有人將此評論標記為值得參考
總時數 39.8 小時 (評論時已進行 20.2 小時)
Overall this is a good remake.
Half Life 1 is a great game, an amazing adventure and very immersive, but to be fair there were lots of times in the game where you didn't knew what the hell were you doing due to the graphics. Black Mesa solves that, most of the time.
I don't mind the changes, EXCEPT for the Xen chapters. I agree with most of the players that they are stretched, and so, their quality drops. The final bossfight (Nihilanth) is quite different from the original. I remember thinking that the original was a bit of a drag, but also cool with all the jumping around; anyway the new one is very fair, so I am ok with it.

For me the real problem of this game is the FPS drops it gets in some of the open areas, I guess there are optimization issues, but since the game is still playable is not a fatal flaw.
張貼於 2020 年 4 月 12 日。
這篇評論值得參考嗎? 搞笑 獎勵
1 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 0.3 小時
This is one of my fav games ever. I spent a lot of time when I was around 10 playing this and getting all the medals and all.

It is a shame that I can make this game work with Steam, neither on Windows or Linux. It works fine under Wine with the GOG version, but with this one I get a crash that I still don't know how to fix.
張貼於 2020 年 2 月 24 日。
這篇評論值得參考嗎? 搞笑 獎勵
目前尚未有人將此評論標記為值得參考
1 個人認為這篇評論很有趣
總時數 112.0 小時 (評論時已進行 105.1 小時)
The pc port is pretty unestable graphically and crashes from time to time. I think it must have crashed around 20 times in the amount of time that I have played it and its FPS drop almost everytime the camera gets too close and in cinematics (so around each 30-60 minutes).

For me this game scratches the Diablo progression itch, instead of the controlled-fantasy itch of FromSoftware's games.
The level and enemy desing are usually good, the item progression and item systems are kind of meh but ok.
The posture system is actually quite good, much more better than I expected from reviews and all.

I don't really like the endgame approach, where there are certain skills that are pretty much mandatory. I mean I like a lot better the balance of skills in NG. For example the damage difference when reducing the armor on level 800 enemies is insane. But I guess they had to do something to make NG+* difference than NG. The game also clearly favors some weapons and skills. For example katana and dual swords are easy builds all around.
I don't like or care about the story of the game, for me is a bunch of nonsense and idiots.
I think the japanese and mythical settings were well done and I wish Sekiro had a bit more of mythical beings.

So in short: This is a good game to relax from FromSoftware's games and kind of play something similar, but do not expected the same care or quality that makes them unique.
張貼於 2020 年 2 月 24 日。
這篇評論值得參考嗎? 搞笑 獎勵
< 1 ... 4  5  6  7  8 ... 10 >
目前顯示第 51-60 項,共 93 項