5 people found this review helpful
Recommended
0.0 hrs last two weeks / 39.3 hrs on record (14.7 hrs at review time)
Posted: 30 Aug, 2020 @ 4:35am

At first I didn't quite like it, it felt weird and clunky and the art style is odd.
After a couple of hours you get the mindset for the rest of the game.
I love the skill tree, I guess they borrowed the idea from Final Fantasy and Path of Exile.
The combat is pretty simple but effective and the weapons/crafting is great.
The Dark Souls inspiration is clear and they got the right sense for it, doing their own thing,
I suck at platformers, but I managed to beat this game without much trouble. The hardest parts are not that hard if you stop a second to plan or think about it, which is good design.
The game has a ton of content that is easy to miss. You probably will need multiple characters to find out everything.

Hollow Knight is the most similar game to this that I have played. I like HK more, since it is a much more packed and longer game, but I truly hate that in HK you take damage if you get in physical contact with the enemies, which happens all the time. HK is also much more harder than SaS and has a ton o optional crazy hard content.
In short I like the characters, crafting, weapons, skill tree and secrets more in SaS but I like HK a bit more in everything else.
So my advice is to play both, best games of the genre for me.
Was this review helpful? Yes No Funny Award
Comments are disabled for this review.