1 person found this review helpful
Recommended
0.0 hrs last two weeks / 689.3 hrs on record (341.9 hrs at review time)
Posted: 28 Dec, 2018 @ 6:09am
Updated: 28 Dec, 2018 @ 6:10am
Product received for free

An amazing diablo clon. It brings some much choice some times seems too much. Is not focused for casuals (very time consuming and too much trade oriented) and the game is always growing. Is not that hard really, just don't do your own idea for a build for your first characters and you will be fine. I have over 1k hours in this game aside the Steam version. I think this game has brought or improved a lot of things to the genre: Solo Self Found leagues, modifiers for leagues, links, gem levels, orbs, races, etc. Getting first in a top race (even if is just your class) is amazing.

The main reasons I don't play anymore are:
  • Illusion of choice: there are lot of times you spend your "choice points" in things that are really just basic, actually most of similar build diversity differs in just details. For example: in the passive tree there are nodes with a very high chance of getting picked in every league and there are also nodes that almost no one uses. This got a bit better with ascendancy and jewels.
  • Quantity >>> quality. For example maps: just speed over it in a sec and skip the boss has always been one of the most efficient ways to get to the top.
  • I don't like the combat very much. Too much stuff going on in a only online game. Is not fair most of the time (there are lots of attacks that cannot be avoided) and I like to play hardcore (I had some 93-95 characters). I rather increase difficulty in another way. I want something like Dark Souls, not Touhou.
  • Flasks feel unbalanced, most of the time the best is to pop all of them while clearing a map and I tihnk that defeats the point of having a system where you are supposed to manage them.
  • Lack of testing. I have seen so many leagues that stay heavily unbalanced for weeks that I don't feel like starting a new one. I code and I would never release something without testing it properly. Just how many times have a patch come after 1-2 weeks of the league fixing/nerfing much of it? Or mod-graphic effects that result in massive FPS drops or game crashes?
  • The stash should be bigger with so many currency, divination cards and uniques. The free stash is a joke.

I mean that I liked more the old style of the game, back in the first stages. I mean the Path of Exile that felt like diablo 2 but with so much choice and endgame, was fun and not tedious, hard but fair.
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