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Recommended
0.0 hrs last two weeks / 44.2 hrs on record (13.7 hrs at review time)
Posted: 24 Jan, 2024 @ 2:35pm
Updated: 24 Jan, 2024 @ 3:11pm

A game exceedingly similar to others in its genre. Sid Meier's Pirates!, Windward, Starsector and Sunless Sea come to mind. You control a team of no more than three ships and explore an admittedly empty, admittedly large stretch of sky called ... something. I don't really remember.

The game doesn't really feel all that fleshed out, but the combat is fun and feels "right". There is an in-game economy but it lacks the depth of Starsector.

I would actually say it's exceedingly similar to Windward but without the constrained, small maps that that game had and with the additional benefit of being able to board enemy ships, as well as customize your own.

For $20, the game feels about as complex and deep as I could expect it to be, however the art style definitely has an uncanny quality and the text is plagued with typographical errors and awkward, stilted grammar that makes it obvious this game was originally written in a language other than English.

My biggest gripe was the soundtrack, hilariously, rather than any game play: It was only ever boring or annoying. It didn't even manage to fade into the background until I turned the volume slider way, way down.

PS: I have literally no idea what the people in this review section are going on about in terms of "They wanted to make an MMO", there's no XP system, levels or anything like that. It's a purely story-based game with a number of voice-acted specialist characters who crew your ship.
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